Jean Baudrillard and the Definitive Ambivalence of Gaming
Bibliographic Data
| ID | 12804599 |
|---|---|
| Authors | Gerry Coulter (Bishop's University, corresponding author) |
| Year | 2007 |
| Volume | 2 |
| Issue | 4 |
| Pages | 358-365 |
| Publication date | 2007-10-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Games and Culture (JOURNAL) |
| Journal identifiers | ISSN: 1555-4120 • E-ISSN: 1555-4139 |
| Publisher | SAGE Publishing (PUBLISHER • US) |
| DOI | 10.1177/1555412007309530 |
| OpenAlex | W2156863574 |
| Language | EN |
| Citations received | 2 |
| References cited | 6 |
Baudrillard's “game” was writing and in it, he had interesting things to say about games. This article explores his thought concerning our passion for games and the experimental role gamers perform in our culture. It concludes that Baudrillard was ambivalent about gaming despite the fact that he saw it as a central aspect of the obsession of our age—the lack of distinction between the real and the virtual
Aesthetics · Ambivalence · Art · Epistemology · Game studies · Media studies · Multimedia · Passion · Psychoanalysis · Sociology · Video game · Cinema and Media Studies · Computer Science · Digital Games and Media · Fashion and Cultural Textiles · Philosophy · Psychology · Social Psychology
| Unique citing works | 2 |
|---|---|
| Citations per year | 0.2 |
| Citation span | 2016 - 2023 (8) |
| Citation velocity | historical |
| Highly cited | No |
| Citation types | Neutral: 2 |