The Reconstruction of Morality and the Evolution of Naturalism in The Last of Us
Bibliographic Data
| ID | 12804644 |
|---|---|
| Authors | Amy M Green (University of Nevada, Las Vegas, corresponding author) |
| Year | 2015 |
| Volume | 11 |
| Issue | 7-8 |
| Pages | 745-763 |
| Publication date | 2015-04-09 |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Games and Culture (JOURNAL) |
| Journal identifiers | ISSN: 1555-4120 • E-ISSN: 1555-4139 |
| Publisher | SAGE Publishing (PUBLISHER • US) |
| DOI | 10.1177/1555412015579489 |
| OpenAlex | W2325400382 |
| Language | EN |
| Citations received | 7 |
| References cited | 6 |
The Last of Us plunges gamers into a decimated world, one in which the majority of the human population has succumbed to the Cordyceps fungal infection. Against the crumbling monoliths of human culture, social constructions of morality and culture are explored through the game’s protagonist Joel and the various survivors he encounters. As the narrative unfolds, it asks compelling questions about the nature of morality, the antagonism between the human and natural worlds, and whether or not humanity is worth saving. To this end, the narrative utilizes elements of naturalism and its more modern form, environmental fiction
Aesthetics · Art · Environmental ethics · Epistemology · Humanity · Literature · Morality · Narrative · Natural (archaeology · Naturalism · Population · Sociology · Digital Games and Media · Gothic Literature and Media Analysis · History · Philosophy · Utopian, Dystopian, and Speculative Fiction
| Citations per year | 0.88 |
|---|---|
| Citation span | 2018 - 2026 (9) |
| Highly cited | No |