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The Local Games Lab ABQ

Homegrown Augmented Reality

Bibliographic Data

ID12815715
AuthorsChristopher Holden (0009-0008-6680-6812, corresponding author)
Year2013
Volume58
Issue1
Pages42-48
Publication date2013-12-05
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueTechTrends (JOURNAL)
Journal identifiersISSN: 8756-3894 • E-ISSN: 1559-7075
PublisherSpringer Science+Business Media (PUBLISHER • DE)
DOI10.1007/s11528-013-0719-0
OpenAlexW2023625058
LanguageEN
Citations received1
References cited9

Action (physics · Augmented reality · Educational technology · Human–computer interaction · Mathematics education · Pedagogy · Sociology · Augmented Reality Applications · Computer Science · Educational Games and Gamification · Mobile Learning in Education · Psychology

  • Capitalizing on App Development Tools and Technologies

    Open Access•Kenneth J Luterbach, Kenneth R Hubbell•TechTrends•2015

  • Affordances and Limitations of Immersive Participatory Augmented Reality Simulations for Teaching and Learning

    Open Access•Matt Dunleavy, Christopher Dede et al.•Journal of Science Education and…•2009

  • What video games have to teach us about learning and literacy

    Open Access•J P Gee•Computers in entertainment•2003

  • The Best of Both Worlds

    Open Access•David A Gruenewald•Educational Researcher•2003

  • From Content to Context

    Open Access•Kurt Squire•Educational Researcher•2006

Unique citing works1
Citations per year0.09
Citation span2015 - 2015 (1)
Citation velocityhistorical
Highly citedNo
Citation typesNeutral: 1

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