Grounding the abstract research topic
Using Games to Get Tangible With the Intangible. Or: Tools for Understanding Topics Like “Wellness” or “Mobility” When Time in Field Is Limited
Bibliographic Data
| ID | 12819157 |
|---|---|
| Authors | Martha Cotton, BRYNN FREEMAN, Sarah E Garcia (0000-0001-5259-6676), SHELLEY SATHER |
| Year | 2012 |
| Volume | 2012 |
| Issue | 1 |
| Pages | 312-313 |
| Publication date | 2012-10-01 |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Ethnographic Praxis in Industry Conference Proceedings (CONFERENCE) |
| Journal identifiers | ISSN: 1559-890X • E-ISSN: 1559-8918 |
| Publisher | Wiley (PUBLISHER • GB) |
| DOI | 10.1111/j.1559-8918.2012.00032.x |
| OpenAlex | W1974376038 |
| Language | EN |
Art · Ethnography · Garcia · Humanities · Sociology · Computer Science · Educational Games and Gamification
| Highly cited | No |
|---|