Simulating Europe
Choosing the right learning objectives for simulation games
Dados Bibliográficos
| ID | 12870200 |
|---|---|
| Autores | Simon Raiser (autor correspondente), Annegret Schneider (0000-0003-4583-7771), Björn Warkalla |
| Ano | 2015 |
| Volume | 14 |
| Fascículo | 3 |
| Páginas | 228-240 |
| Data de publicação | 2015-05-08 |
| Peer Reviewed | Sim |
| Open Access | Sim |
| Tipo | ARTICLE |
| Periódico | European Political Science (JOURNAL) |
| Identificadores do periódico | ISSN: 1680-4333 • E-ISSN: 1682-0983 |
| Editora | Palgrave Macmillan (PUBLISHER • GB) |
| DOI | 10.1057/eps.2015.20 |
| OpenAlex | W793678280 |
| Idioma | EN |
| Citações recebidas | 12 |
| Referências citadas | 14 |
The authors reflect on the potential of simulation games for teaching the European Union. They argue that when developing or using simulations it is imperative to decide, first of all, on the learning objective(s). The authors distinguish games geared primarily towards conveying knowledge from those aimed at training soft skills. The former can focus on teaching the processes and dynamics of European politics (politics), on teaching factual knowledge about a given policy field (policy) or on teaching the Union’s institutional aspects (polity). The second category concerns objectives such as training teamwork, communication and negotiation skills, as well as empathy, the ability to deal with complexity and making decisions under stress. The relevance of these objectives for teaching and training students is assessed on the basis of case studies describing different simulation game concepts. Although the authors acknowledge that simulation games enjoy an increasing popularity within academic teaching, they maintain that their use in European Studies is largely restricted to classical concepts and argue for a more extensive use of more experimental simulation games
Comparative politics · Economics · European integration · European studies · European union · Field (mathematics · Mathematics education · Negotiation · Political science · Politics · Polity · Popularity · Relevance (law · Social science · Sociology · Teamwork · Computer Science · Educator Training and Historical Pedagogy · Innovative Teaching Methodologies in Social Sciences · Law · Political Science Research and Education · Psychology
Is Affective Effective? Measuring Affective Learning in Simulations
The Art of Negotiation Exercise Design
Breaking the fourth wall in political studies
Assessing the effectiveness of EU simulations
Realising the Potential of EU Simulations – Practical Guidance for Beginners
Simulation games on the European Union in civics
Theoretical Theatre
Short Games Series as New Pedagogical Tools
Introduction – Eu Simulations as a Multi-Dimensional Resource
What do students learn from political simulation games? A mixed-method approach exploring the relation between conceptual and attitudinal changes
Beyond Teaching
Play It Again, Sam! Teaching Transferable Skills Through Multiple Repetitions of ‘Simple’ Simulations (With Research Benefits)
Die Europäische Union erfolgreich vermitteln
Introduction – Eu Simulations as a Multi-Dimensional Resource
Vegelate’ and Greece
Building Knowledge? Evaluating the Effectiveness of the Global Problems Summit Simulation
Negotiating in the European Council
Stimulating Simulations
Trying Saddam Hussein
Toward a Global Theory of Mind
Role-Playing International Intervention in Conflict Areas
| Obras citantes distintas | 12 |
|---|---|
| Citações por ano | 1,09 |
| Intervalo de citações | 2015 - 2020 (6) |
| Velocidade de citação | historical |
| Altamente citado | Não |
| Tipos de citação | Neutras: 12 |