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Tri-ang Strong Toys’

Lines Brothers and British Motor Sport in the Inter-War Period

Bibliographic Data

ID12895211
AuthorsJean Williams (0000-0003-3444-4956, De Montfort University, corresponding author)
Year2015
Volume35
Issue3
Pages419-440
Publication date2015-07-03
Open AccessNo
TypeARTICLE
VenueSport in History (JOURNAL)
Journal identifiersISSN: 1746-0263 • E-ISSN: 1746-0271
PublisherRoutledge (PUBLISHER • GB)
DOI10.1080/17460263.2015.1049649
OpenAlexW2115606550
LanguageEN
Citations received1

This article explores the confluence of British motor sport, toy car manufacture and leisure during the period from 1919 to 1939. Mass-production toy-making had been bound up with the manufacture of sporting and fancy goods from the middle of the nineteenth century onwards. Motorised transport benefitted from many of the same practices and light engineering techniques honed in cycle manufacture. The fashionable Brooklands circuit was established before the First World War as a proving ground for aeronautical and motorised transport. However, as motor racing resumed during peacetime, especially at Brooklands, a certain upper-class glamour attached to car ownership, whether for racing, leisure or pleasure. The most significant producer of a range of toy vehicles, Lines Brothers, began as family woodworking firm in the 1870s and could legitimately claim to be the largest toy multinational in the world by 1950. Its ‘Tri-ang’ brand of ‘strong toys’ were engineered using similar principles to the mass-produced automotive industry. By the 1930s the toy pedal car would become the ultimate child's accessory, with models of racing marques and other leisure vehicles available at a range of price points. The vehicles allowed children to sit inside and pedal their way around, allowing a degree of freedom and exploration. Manufacturers therefore referenced the sport and leisure practices of adults in creating aspirational pedal cars for child consumers. This raises the question of the extent to which these objects socialised children into ‘adult’ worlds, not just of sport and leisure but also urban and suburban consumer culture and how this, in turn, affected notions of play

Advertising · Aesthetics · Art · Automotive industry · Business · Multinational corporation · Period (music · Political science · Diversity and Impact of Dance · Engineering · Historical Gender and Feminism Studies · Law · Sports, Gender, and Society

  • Le jouet sportif

    Christian Vivier, Sébastien Laffage-Cosnier•Sciences sociales et sport•2020

Citations per year0.17
Citation span2020 - 2020 (1)
Highly citedNo

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