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From Simulations to Simulacra of War

Game Scenarios in Cyberwar Exercises

Bibliographic Data

ID12914610
AuthorsFabio Cristiano (0000-0002-0951-9648, Lund University, corresponding author)
Year2018
Volume11
Issue1
Pages22-37
Publication date2018-01-02
Open AccessNo
TypeARTICLE
VenueJournal of War and Culture Studies (JOURNAL)
Journal identifiersISSN: 1752-6272 • E-ISSN: 1752-6280
PublisherRoutledge (PUBLISHER • GB)
DOI10.1080/17526272.2017.1416761
OpenAlexW2792863860
LanguageEN
Citations received2
References cited23

This article explores the underlying culture of war sustaining the setting of scenarios within cyberwar games. In particular, it engages with the question of how to simulate a phenomenon that, due to its remoteness, possesses an ambivalent relation to reality. Looking at scenarios of major national and international cyberwar games as illustrations, this article, first, engages with the modes of existence of simulated cyberwar through the conceptual prisms of copy/original and simulation/simulacra. It then explores how these scenarios frame cyberwar in relation to cyberwarfare scholarship and legislations. It then sheds light on how, through operational exercises, these scenarios ultimately reproduce cyberwar as an imagined cultural artifact

Artifact (error · Cyberwarfare · Epistemology · Political science · Relation (database · Sociology · Advanced Malware Detection Techniques · Computer Science · Cybersecurity and Cyber Warfare Studies · Digital Games and Media · Law · Philosophy · Artificial Intelligence

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Citations per year0.33
Citation span2020 - 2022 (3)
Highly citedNo

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