Living the Dream, Playing the Nightmare
Remediation as the Critique of the American Dream in American Arcadia (2023)
Bibliographic Data
| ID | 12948334 |
|---|---|
| Authors | Zsófia O Réti (0000-0002-3403-1871, University of Debrecen, corresponding author) |
| Year | 2025 |
| Volume | 45 |
| Issue | 1 |
| Pages | 72-101 |
| Publication date | 2025-12-01 |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | American, British and Canadian Studies (JOURNAL) |
| Journal identifiers | ISSN: 1841-1487 • E-ISSN: 1841-964X |
| Publisher | De Gruyter Open (PUBLISHER • PL) |
| DOI | 10.2478/abcsj-2025-0016 |
| OpenAlex | W4417156324 |
| Language | EN |
| References cited | 21 |
The 2023 game American Arcadia , set in a dystopian reality show with the same name and a 1970s design, follows the epic escape of the main character Trevor, aided by his ally Angela, a programmer-hacker operating from outside Arcadia. The game, similar to a few other recent titles, challenges the American Dream of unlimited spatial and social mobility. Its novelty, however, is that American Arcadia implements a dual-character game mechanic, where Trevor has to proceed in a 2,5D platform-puzzle game, while Angela works as a hacker in a 3D environment, assisting him by undermining the behind-the-scenes infrastructure of Walton Media, the corporation behind the reality show. The present essay seeks to analyse the game as a critical commentary on the American Dream, and, by extension, on neoliberal ideology. Using Jay David Bolter and Richard Grusin’s theory of remediation as a theoretical framework, this study offers to conduct a close reading analysis of the game mechanics, narrative and symbolism. It argues that the game oscillates between hypermediacy and immediacy to expose that the in-game space of American Arcadia is not a utopia built on the remediation of the American dream, but rather a dystopia that makes all aspirations to freedom impossible
The Child in Videogames
Introduction to Documentary, Third Edition
Escaping the Fantasy Land of Freedom in Organizations
Coin-Operated Americans
Video Games and Storytelling
Simulacra and Simulation
Facing Up to the American Dream Race, Class, and the Soul of the Nation
Americar Dreams (An Introduction)
America’s Automobile
The kinder, gentler gaze of Big Brother
Living the American Dream? Satirizing Neoliberal Capitalism in Killing It and Severance
| Highly cited | No |
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