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The Nirvana Effect

Tapping Video Games to Mediate Music Learning and Interest

Bibliographic Data

ID12980219
AuthorsKylie Peppler (0000-0002-5472-4974, Indiana University Bloomington), Michael P Downton (Indiana University Bloomington), Michael Downton, Eric Lindsay (Indiana University Bloomington), Kenneth Hay (Indiana University Bloomington)
Year2011
Volume3
Issue1
Pages41-59
Publication date2011-02-01
Peer ReviewedYes
Open AccessNo
TypeARTICLE
VenueInternational Journal of Learning and Media (JOURNAL)
Journal identifiersISSN: 1943-6068
PublisherThe MIT Press (PUBLISHER • US)
DOI10.1162/ijlm_a_00062
OpenAlexW2156477737
LanguageEN
Citations received5
References cited12

While rhythmic video games like Rock Band have enormous popularity, little attention has been paid to these types of games for their potential for music education.This is a missed opportunity, as the music concepts central to the comprehension of traditionally notated music, we believe, are embodied in rhythmic games' notation system, including models of metric hierarchy, subdivision, and pattern identification.Furthermore, the game's alternative notation serves as a novice-friendly method whose lessons can be applied to more traditional forms of notation, affording learners a way into more formal practices.To investigate these possibilities, our study identified 26 youth from an afterschool club with little to no prior experience with rhythmic video games to engage in Rock Band over the course of nine months.Analyzing the learning using a sociocultural framework, we sought to understand the relationship between players' familiarity with the Rock Band notation and competence with traditional music concepts.Findings suggest that the ways which music is represented in Rock Band provides players with a "doorway in" to more formal music practices through heightening players' interest and abilities in music.Implications for connecting out-of-school learning to the goals of the classroom are discussed

Tapping · Diverse Music Education Insights · Music Technology and Sound Studies · Neuroscience and Music Perception

  • Ludomusicología

    Open Access•Juan Pablo Fernández-Cortés•Anuario Musical•2020

  • Digital game–based learning in music education

    Open Access•Katy Ieong Cheng Ho Weatherly, Bri’Ann Wright et al.•Research Studies in Music Education•2026

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    Open Access•R H Woody•Psychology of Music•2021

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    Open Access•Ali Korkut Uludag, Ugur Kartal Satir•International Journal of Music…•2025

  • Can you feel the rhythm? Comparing vibrotactile and auditory stimuli in the rhythm video game Jump‘n'Rhythm

    Katya Alvarez-Molina, Anke V Reinschluessel et al.•Behaviour and Information…•2024

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    Open Access•W Fletcher Thompson, William Forde Thompson et al.•Psychological Science•2001

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  • Of Garage Bands and Song-getting

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Unique citing works5
Citations per year0,83
Citation span2020 - 2026 (7)
Citation velocitycurrent
Highly citedNo
Citation typesNeutral: 5
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