Engaging the Public Through Prehistory
Experiences From an Inclusive Perspective
Bibliographic Data
| ID | 13077682 |
|---|---|
| Authors | Gerard Remolins Zamora (corresponding author), Juan F Gibaja Bao (0000-0002-0830-3570, Institución Milá y Fontanals de Investigación en Humanidades), Izaro Quevedo-Semperena (Institución Milá y Fontanals de Investigación en Humanidades), M Cubas (0000-0002-2386-8473, Universidad de Alcalá), Millán Mozota Holgueras (0000-0002-1436-1160, Ministerio de Agricultura, Pesca y Alimentación), Nidia Aliseda (Comunidad de Madrid), Berta Morell (0000-0002-3998-1921, Institución Milá y Fontanals de Investigación en Humanidades), M Portillo (0000-0002-2703-031X, Institución Milá y Fontanals de Investigación en Humanidades) |
| Year | 2025 |
| Volume | 11 |
| Issue | 1 |
| Publication date | 2025-01-01 |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Open Archaeology (JOURNAL) |
| Journal identifiers | ISSN: 2300-6560 • E-ISSN: 2300-6560 |
| Publisher | De Gruyter Open (PUBLISHER • PL) |
| DOI | 10.1515/opar-2024-0029 |
| OpenAlex | W4410986021 |
| Language | EN |
| References cited | 7 |
The aim of this article is to advocate and raise awareness of the vital need for universal, barrier-free and inclusive scientific dissemination: outreach in which everyone is involved in the whole process, from the design of the activity to its assessment. It starts with some reflections and the practical process used to develop new activities and didactic tools. Three experiences with groups with difficulties in accessing knowledge are then presented. First, we describe a Neolithic cookery workshop for immigrant students with language difficulties, which enabled them to obtain a certificate of professional insertion. Second, we present an archaeological research simulator to explain the scientific method to people with different intellectual disabilities. Third, a giant board game was designed to entertain and make children undergoing cancer treatment experience the challenges of the Neolithic period. Finally, we assess the outcomes of the activities and draw some conclusions
Ancient history · Archaeology · Art · Classical archaeology · Perspective (graphical · Prehistory · Sociology · Visual arts · Anthropology · Community Development and Social Impact · History · Indigenous Health, Education, and Rights · Service-Learning and Community Engagement
| Highly cited | No |
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