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A Combined Study of Cultural Heritage in Archaeological Museums

3D Survey and Mixed Reality

Bibliographic Data

ID13124685
AuthorsVincenzo Barrile (0000-0003-1540-8909, University of Reggio Calabria, corresponding author), Ernesto Bernardo (0000-0003-0484-2822, University of Reggio Calabria), Antonino Fotia (0000-0003-4163-6948, University of Reggio Calabria), Giuliana Bilotta (0000-0002-4622-6529, University of Reggio Calabria)
Year2022
Volume5
Issue3
Pages1330-1349
Publication date2022-06-21
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueHeritage (JOURNAL)
Journal identifiersISSN: 2571-9408 • E-ISSN: 2571-9408
PublisherMDPI AG (PUBLISHER • IT)
DOI10.3390/heritage5030069
OpenAlexW4283276866
LanguageEN
Citations received7
References cited35

Nowadays, a great interest in historical installations like museographic devices in international museological studies (capable of giving space form during user communication) is largely attributable to new techniques of immediate communication. Tools and libraries for virtual, augmented, and mixed reality content have recently become increasingly available. Despite its increased cost and investment, these are new ways for increasing visitor presence in museums. The purpose of this paper is to describe the potential of a tourist/archaeological application suitably developed and implemented by us. The application was developed in Unity3D and allows the user to view cultural heritage in a virtual environment, making information, multimedia content, and metrically precise 3D models available and accessible (obtained after a phase of reducing the mesh border), useful for obtaining good 3D printing reproduction. The strengths of our application (compared to the many already in the literature, which are also used as research ideas) stem from the possibility of using and easily integrating different techniques (3D models, building information models, virtual and augmented reality) allowing the choice of different 3D models (depending on the user’s needs) on some of which (again depending on the application needs) were tested and performed simplification and size reduction processes, to make the application loading phase faster and the user experience easier and better. Another application cue was to finalize an application to relate the elements of the museum with some archaeological elements of the territory according to historical period and element type

Archaeology · Augmented reality · Cultural heritage · Geography · Human–computer interaction · Mixed reality · Multimedia · Tourism · Virtual reality · Visitor pattern · 3D Surveying and Cultural Heritage · Augmented Reality Applications · Computer Science · Virtual Reality Applications and Impacts

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Unique citing works7
Citations per year1.75
Citation span2022 - 2026 (5)
Citation velocitycurrent
Highly citedNo
Citation typesNeutral: 7

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