Examination of the Psychometric Characteristics of the Italian Version of the Game Addiction Scale for Adolescents
Bibliographic Data
In the last years, the interest in Internet Gaming Disorder has grown considerably, which has necessitated the development of valid and reliable tools in different cultural contexts. Although, in the scientific literature, there are several measures that evaluate the Internet Gaming Disorder, the Game Addiction Scale has shown to be a valid questionnaire specifically designed for adolescents and based on the Griffiths' theory of components model of behavioral addiction. For this reason, the aim of this study is to verify the psychometric characteristics of the Italian translation of the full and short form of the Game Addiction Scale in a sample of 452 Italian adolescents (190 males and 262 females), aged between 13 and 17 years (M = 14.75; SD = 1.21). A series of confirmatory factor analyses was used to assess the Game Addiction Scale factorial structure, and the comparison of the models showed that the best fitting model was the Bifactor Model for the full form, while the unidimensional structure showed good fit for the short form of the Game Addiction Scale. Furthermore, both versions showed good reliability and correlations with Internet Addiction and hours of gaming. In sum, the Game Addiction Scale can be considered a relevant instrument for investigating Internet Gaming Disorder in Italian adolescents
Addiction · Behavioral addiction · Confirmatory factor analysis · Internet addiction disorder · Psychiatry · Sample (material · Scale (ratio · Statistics · Structural equation modeling · The Internet · World Wide Web · Child Development and Digital Technology · Clinical Psychology · Computer Science · Impact of Technology on Adolescents · Mathematics · Psychology · Technology Adoption and User Behaviour
Evidencias de validez de la Versión Corta de la Escala de Adicción a Videojuegos (GAS-SF) en una muestra de videojugadores argentinos
“Belonging without being”
Measuring problematic smartphone use in adolescents
The relationship between spiritual well-being and game addiction of youths
Technological Addiction in Adolescents
The Love Addiction Inventory
Diagnostic and Statistical Manual of Mental Disorders
Online Gaming Addiction
Internet Addiction
Factor Analysis and AIC
Development of a work addiction scale
Working towards an international consensus on criteria for assessing internet gaming disorder
Toward a consensus definition of pathological video-gaming
Evaluating Goodness-of-Fit Indexes for Testing Measurement Invariance
A ‘components’ model of addiction within a biopsychosocial framework
A Scaled Difference Chi-Square Test Statistic for Moment Structure Analysis
Multidimensionality and Structural Coefficient Bias in Structural Equation Modeling
Development and Validation of a Game Addiction Scale for Adolescents
Chaos and confusion in DSM-5 diagnosis of Internet Gaming Disorder
Problematic Video Game Use
Assessing Internet Addiction Using the Parsimonious Internet Addiction Components Model—A Preliminary Study
Development of a Facebook Addiction Scale
| Unique citing works | 6 |
|---|---|
| Citations per year | 0,86 |
| Citation span | 2019 - 2024 (6) |
| Citation velocity | recent |
| Highly cited | No |
| Citation types | Neutral: 6 |