Effects on Mood of Activating the Private Versus the Collective Self
Bibliographic Data
| ID | 13919678 |
|---|---|
| Authors | Seung‐a Annie Jin (0000-0003-1454-8280, Boston College, corresponding author), Seung-A Annie Jin |
| Year | 2012 |
| Volume | 40 |
| Issue | 2 |
| Pages | 189-194 |
| Publication date | 2012-03-01 |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Social Behavior and Personality An International Journal (JOURNAL) |
| Journal identifiers | ISSN: 0301-2212 • E-ISSN: 1179-6391 |
| Publisher | Scientific Journal Publishers Limited (PUBLISHER) |
| DOI | 10.2224/sbp.2012.40.2.189 |
| OpenAlex | W2067594845 |
| Language | EN |
The effect on exergamers' postgame mood of activating the private versus the collective self was investigated in 2 experiments. In Experiment 1 I found that group playing induces greater pleasure than individual playing. In Experiment 2 I used a 2 (chronic independent self-construals: high versus low) x 2 (activated self: private versus collective) between-subjects factorial design, and found a significant interaction between chronic self-construals and the activated self. Exergamers high in independent self-construals displayed more negative affective responses to defeat when the private self was activated than when the collective self was activated. In contrast, those low in independent self-construals showed no difference regardless of the activated self
Construal level theory · Construals · Expression (computer science · Mood · Pleasure · Psychotherapist · Self construal · Behavioral Health and Interventions · Child and Adolescent Psychosocial and Emotional Development · Cultural Differences and Values · Psychology · Social Psychology
| Highly cited | No |
|---|