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Exploring Indie Game Development

Team Practices and Social Experiences in A Creativity-Centric Technology Community

Bibliographic Data

ID14871015
AuthorsGuo Freeman (0000-0003-0568-2592, Clemson University, corresponding author), Nathan J McNeese (0000-0002-9143-2460, Clemson University)
Year2019
Volume28
Issue3-4
Pages723-748
Publication date2019-06-01
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueComputer Supported Cooperative Work (CSCW (JOURNAL)
Journal identifiersISSN: 0925-9724 • E-ISSN: 1573-7551
PublisherSpringer Science and Business Media LLC (PUBLISHER)
DOI10.1007/s10606-019-09348-x
OpenAlexW2943746216
LanguageEN
Citations received2
References cited19

Collaborative learning · Computer-supported cooperative work · Context (archaeology · Creativity · Crowdsourcing · Empirical research · Indie film · Knowledge management · Political science · Popularity · Public relations · Sociology · Teamwork · World Wide Web · Computer Science · Engineering · Knowledge Management and Sharing · Open Source Software Innovations · Psychology · Social Psychology · Team Dynamics and Performance

  • From spectatorship to loyalty

    Open Access•Xiangyu Bian, Aobo Yang•Computers in Human Behavior•2025

  • The State of Video Game Research in Computer-Supported Cooperative Work – A Systematic Literature Review

    Open Access•Sam Moradzadeh, Zinan Zhang et al.•Computer Supported Cooperative…•2025

  • Awareness and coordination in shared workspaces

    Open Access•Paul Dourish, Victoria Bellotti•Proceedings of the 1992 ACM…•1992

  • Virtual Teams Research

    Open Access•Lucy L Gilson, M Travis Maynard et al.•Journal of Management•2015

  • The influence of shared mental models on team process and performance.

    John E Mathieu, Tonia S Heffner et al.•Journal of Applied Psychology•2000

  • Expansive Learning at Work

    Yrjö Engeström•British Journal of Education & Work•2001

  • Group Creativity

    Paul B Paulus, Bernard A Nijstad•Group creativity•2003

  • Distance Matters

    Gary M Olson, Judith S Olson•Human-Computer Interaction•2000

  • Collaborating with ‘virtual strangers’

    Open Access•Ban Al-Ani, Agnes Horspool et al.•Leadership•2011

  • Megabooth

    Open Access•Felan Parker, Jennifer R Whitson et al.•New Media & Society•2017

  • ICT Enabled Virtual Collaboration through Trust

    Open Access•Liaquat Hossain, Rolf T Wigand•Journal of Computer-Mediated…•2006

  • Qualitative Analysis for Social Scientists

    Open Access•Anselm L Strau, Anselm L Strauss•Qualitative Analysis for Social…•1987

Unique citing works2
Citations per year2
Citation span2025 - 2025 (1)
Citation velocityrecent
Highly citedNo
Citation typesNeutral: 2

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