Shaping the Future of Games in Society
Insights from a Dagstuhl Perspectives Workshop
Bibliographic Data
| ID | 15323911 |
|---|---|
| Authors | Lennart E Nacke (0000-0003-4290-8829, University of Waterloo, corresponding author), Lennart Nacke (University of Waterloo), Anders Drachen (0000-0002-1002-0414, University of Southern Denmark), Johanna Pirker (0000-0002-0336-0592, Graz University of Technology) |
| Year | 2025 |
| Volume | 32 |
| Issue | 4 |
| Pages | 62-65 |
| Publication date | 2025-06-20 |
| Peer Reviewed | Yes |
| Open Access | No |
| Type | ARTICLE |
| Venue | interactions (JOURNAL) |
| Journal identifiers | ISSN: 1072-5520 • E-ISSN: 1558-3449 |
| Publisher | Association for Computing Machinery (PUBLISHER • US) |
| DOI | 10.1145/3737651 |
| OpenAlex | W4411473122 |
| Language | EN |
| References cited | 3 |
This forum features game-practitioner perspectives on the interaction design process, techniques, and evaluation involved in creating playful experiences. We focus on how technology advancement, infrastructure, and constraints shape the player experience. --- Pejman Mirza-Babaei, Editor
Engineering ethics · Focus (optics · Human–computer interaction · Management science · Process (computing · Sociology · Computer Science · Educational Games and Gamification · Engineering · Innovative Human-Technology Interaction · Persona Design and Applications
| Citation velocity | historical |
|---|---|
| Highly cited | No |