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Impact of Mahjong Game on the Physical, Mental and Cognitive Health of the Elderly in China

Dados Bibliográficos

ID15330293
AutoresYao Xiao (0000-0003-2044-6993, Tian You Hospital affiliated to Wuhan University of Science and Technology, Wuhan, Hubei, Chinatudent dormitory of Tian you Hospital Affiliated to Wuhan University of Science and Technology, Wuhan, Hubei, China, autor correspondente), Ling Yin (0000-0002-0262-0655, Geriatric Hospital Affiliated to Wuhan University of Science and Technology, Wuhan, China, Huang jia hu Campus of Wuhan University of Science and Technology, Hong shan District, Wuhan)
Ano2023
Volume47
Fascículo6
Páginas1138-1146
Data de publicação2023-12-31
Peer ReviewedSim
Open AccessNão
TipoARTICLE
PeriódicoAmerican Journal of Health Behavior (JOURNAL)
Identificadores do periódicoISSN: 1087-3244 • E-ISSN: 1945-7359
EditoraPNG Publications (PUBLISHER • US)
DOI10.5993/ajhb.47.6.6
OpenAlexW4390767571
IdiomaEN
Citações recebidas1
Referências citadas38

Objective: The mahjong game is known for stimulating cognitive skills and improving the physical and mental functioning of particularly the elderly population. This study discusses how the mahjong game is extended from leisure and entertainment to improving the physical, mental and cognitive health of the elderly. Methodology: The study utilized a qualitative and explorative research design to examine the impact of mahjong activities on physical, cognitive and mental states of the elderly in China. The data was collected through both primary and secondary sources. Being empirical in nature, the study findings were analyzed through sorting techniques and content analysis, categorizing the impact into physical, cognitive and mental impacts. Results: The study found out severe impacts of the mahjong game on nervous system, cardiovascular system, nervous systems and digestive tract of the elderly. The study also evaluated the cognitive and emotional abilities of the elderly in some cases like dementia and depression, mahjong is reported to have positive effects. Conclusion: Elderly people should adjust the arrangement of recreational mahjong activities according to their conditions. The findings of this article would be beneficial and serve as a reference to future mahjong-related research. It may also be used therapeutically to treat emotional problems and poor coordination skills among the elderly

China · Cognition · Geography · Mental health · Physical health · Psychiatry · Applied Psychology · Health and Well-being Studies · Medicine · Physical Activity and Health · Psychology · Gerontology

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Obras citantes distintas1
Citações por ano1
Intervalo de citações2025 - 2025 (1)
Velocidade de citaçãorecent
Altamente citadoNão
Tipos de citaçãoNeutras: 1
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