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‘These are the voyages …’

Interaction in real and virtual space environments in leisure

Datos Bibliográficos

ID17581258
AutoresLesley Lawrence
Año2003
Volumen22
Número4
Páginas301-315
Fecha de publicación2003-10-01
Peer ReviewedSí
Open AccessNo
TipoARTICLE
RevistaLeisure Studies (JOURNAL)
Identificadores de la revistaISSN: 0261-4367 • E-ISSN: 1466-4496
EditorialRoutledge (PUBLISHER • GB)
DOI10.1080/0261436032000148451
OpenAlexW2144272657
IdiomaEN
Citas recibidas1
Referencias citadas15

This paper examines the impact of new technologies, computer‐mediated communication and information and communication technologies, on traditional, ‘face‐to‐face’ live social interaction within leisure environments. Initially recounting the factors involved in the closure of two science fiction/Star Trek fan clubs, the paper considers impacts in other leisure settings. The nature of the impact of new technologies is examined through drawing upon the cyber‐optimist versus cyber‐pessimist debate, prominent in the somewhat complex cyber zone literature. Much of the cyberspace literature is, however, both theoretical and speculative, with an acknowledgement of uncertainty over the nature of the impacts of new technologies. The paper thus concludes by proposing an agenda for research in this subject field. This is informed by earlier work by Kelly (1983) who advocated that, in addition to examining its form and environment, research on interactions should also investigate the quality of such interactions

Human–computer interaction · Leisure activity · Sociology · Virtual space · Adventure Sports and Sensation Seeking · Computer Science · Cultural Industries and Urban Development · Digital Games and Media · Psychology · Social Psychology · Artificial Intelligence

  • Armchair travel through video games

    Serkan Uzunogullari•Leisure Studies•2023

  • Cyberspace sociality

    David Lyons, David Lyon•The Governance of Cyberspace•2010

  • ‘Will the Real Body Please Stand Up? Boundary Stories about Virtual Cultures’

    Allucquére Rosanne Stone•Cybersexualities•2019

  • Mapping Cyberspace

    Martin Dodge, Rob Kitchin et al.•Mapping Cyberspace•2000

  • Explorations in the Sociology of Consumption

    George Ritzer•Explorations in the Sociology of…•2001

  • Star Trek rerun, reread, rewritten

    H Jenkins•Critical Studies in Mass…•1988

  • Space as a Vital Dimension of Leisure

    Karla A Henderson, Christopher E Frelke•World Leisure & Recreation•2000

  • Democracy via Cyberspace

    Open Access•Lincoln Dahlberg•New Media & Society•2001

  • The Internet in Everyday Life

    Open Access•Maria Bakardjieva, Richard Smith•New Media & Society•2001

  • Virtually nothing

    Andy Miah•Leisure Studies•2000

  • Who Will We Be in Cyberspace

    Langdon Winner•The Information Society•1996

  • Mass media and the concept of interactivity

    Open Access•Tammy Schultz, Tanjev Schultz•Media Culture & Society•2000

  • A revised paradigm of leisure choices

    J R Kelly•Leisure Sciences•1978

  • Electronic spaces

    Open Access•Kevin Robins, Mark Hepworth•Futures•1988

  • Cyberspace and the World We Live in

    Open Access•Kevin Robins•Body & Society•1995

  • Cultures of Technological Embodiment

    Open Access•Mike Featherstone, Roger Burrows•Body & Society•1995

Obras citantes distintas1
Citas por año0,33
Intervalo de citas2023 - 2023 (1)
Velocidad de citaciónhistorical
Altamente citadoNo
Tipos de citaNeutras: 1
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