Playthings
Bibliographic Data
| ID | 18954499 |
|---|---|
| Authors | Miguel Sicart (0000-0002-8356-5394, IT University of Copenhagen, corresponding author) |
| Year | 2022 |
| Volume | 17 |
| Issue | 1 |
| Pages | 140-155 |
| Publication date | 2022-01-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Games and Culture (JOURNAL) |
| Journal identifiers | ISSN: 1555-4120 • E-ISSN: 1555-4139 |
| Publisher | SAGE Publications (PUBLISHER • US) |
| DOI | 10.1177/15554120211020380 |
| OpenAlex | W4247594994 |
| Language | EN |
| Citations received | 8 |
| References cited | 38 |
This article proposes the concept of “plaything” as an instrument to inquire on the ontology and epistemology of the things we play with. Extending Barad’s (2007) onto-epistemology and Ingold’s (2012) concepts of “things” and “objects,” this article intends to provide a theoretical contribution to the materialist turn in game studies (Apperley, T. H., & Jayemane, D. (2012). The main argument of the article is as follows: the ontology of the things we play with is separate from its epistemology. The concept of playthings provides a materialistic ontology that accounts for the technologies we play with. At the same time, concepts like video games, toys, or games are understood as being epistemological concepts, used to create situated knowledge (Haraway, D. (1987) about playthings. Playthings help describe how a technology is shaped for and through play, while other concepts place the experience of playthings in culture and society
Child Development and Digital Technology · Computer Science · Digital Media and Philosophy · Innovative Human-Technology Interaction
New Materialisms
Watch Me Play
Play Matters
Manifestly Haraway
A New Philosophy of Society
The textility of making
Entanglement HCI The Next Wave?
Encounters
Playing with materiality
A Play of Bodies
Racing the Beam
Gameworlds
Materialist Media Theory
Let’s Play Tinder! Aesthetics of a Dating App
Megabooth
Boundary Play
Playfulness, “World”-Travelling, and Loving Perception
Poetry, language, thought
A Matter of Difference
A manifesto for Cyborgs
Homo Ludens Revisited
(Dis)entangling Barad
The Game Definition Game
The Discourse of Digital Dispossession
Platform Studies' Epistemic Threshold
Ludoarchaeology
The Assemblage of Play
The Pleasures and Dangers of the Game
Toward an Ecology of Materials
| Unique citing works | 8 |
|---|---|
| Citations per year | 2 |
| Citation span | 2022 - 2026 (5) |
| Citation velocity | current |
| Highly cited | No |
| Citation types | Neutral: 8 |