Para-Industry, Shadow Academy
Bibliographic Data
| ID | 18964822 |
|---|---|
| Authors | John T Caldwell (0000-0002-0259-3589, corresponding author) |
| Year | 2014 |
| Volume | 28 |
| Issue | 4 |
| Pages | 720-740 |
| Publication date | 2014-07-04 |
| Peer Reviewed | Yes |
| Open Access | No |
| Type | ARTICLE |
| Venue | Cultural Studies (JOURNAL) |
| Journal identifiers | ISSN: 0950-2386 • E-ISSN: 1466-4348 |
| Publisher | Informa UK Limited (PUBLISHER • GB) |
| DOI | 10.1080/09502386.2014.888922 |
| OpenAlex | W2017426521 |
| Language | EN |
| Citations received | 11 |
| References cited | 13 |
What does it mean to critically theorize a media industry that critically theorizes itself? How should scholars engage, describe and research media industries in which reflexive forms of self-scrutiny, posed transparency and meta-reflection have become dominant and widely circulated forms of commercial screen content and entertainment? In this chapter, Caldwell maps the outlines not of ‘paratexts’ but of what he terms ‘para-industry’. This refers to the ubiquitous industrial and corporate fields that surround and complicate any access to what we traditionally regard as our primary objects of media research – messages, texts, forms, institutions and even audiences. Complicating matters further still are the ways media industries today function as a ‘shadow academy’, by emulating, incorporating or mirroring the very theoretical paradigms and oppositional modes that scholars have developed to maintain their objectivity. The goal here is to more systematically describe an interface zone, something that is arguably foundational to either good social science based communication studies of industries, or humanities-based cinema and media studies of texts. In this account, media texts are per se collective, negotiated, industrial interactions, not the end product of economic or collective negotiation sent or sold to viewers
Art · Entertainment · Entertainment industry · Media studies · Mirroring · Movie theater · Negotiation · Political science · Reflexivity · Scrutiny · Social science · Sociology · Visual arts · Cinema and Media Studies · Cultural Industries and Urban Development · Gender, Feminism, and Media · Law
Autonomy and Dependency in Two Successful UK Film and Television Companies
The poster boys of aspirational labor
Negotiated Pipelines to Screenwriting Work on The Black List
Game Production Studies
Game Production Studies
Developer Credit
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Global Media Streams
Recasting Life Is Strange
Branded Dreams, Boss Babes
| Unique citing works | 11 |
|---|---|
| Citations per year | 1,1 |
| Citation span | 2016 - 2025 (10) |
| Citation velocity | recent |
| Highly cited | No |
| Citation types | Neutral: 11 |