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A Primer Survey of Chinese Mobile Games

Bibliographic Data

ID18996660
AuthorsBarry Ip (0000-0003-1972-7747, Robert Kennedy College, corresponding author), Xianhui Che (0000-0003-2302-9706, University of Hertfordshire, corresponding author)
Year2016
Volume3
Issue1-2
Pages17-37
Publication date2016-01-20
Peer ReviewedYes
Open AccessNo
TypeARTICLE
VenueAsiascape Digital Asia (JOURNAL)
Journal identifiersISSN: 2214-2304 • E-ISSN: 2214-2312
PublisherWalter de Gruyter GmbH (PUBLISHER • DE)
DOI10.1163/22142312-12340046
OpenAlexW2287688319
LanguageEN
References cited6

This article provides introductory insight into and an evaluation of the nature and current composition of the Chinese mobile games market. We conducted research to explore the subtle yet prevalent distinctions in game genre classifications in China, and we examined game rankings as an indication of the sorts of titles that are popular in the region. Further insights are offered into the leading distribution platforms that host mobile games, representing a unique characteristic of the Chinese market. Finally, the paper offers further analysis of mobile games via a three-step model that considers attracting new players, gamer retention, and revenue generation. The outcomes of this work provide potentially valuable and practical insights into the characteristics and operation of Chinese mobile games

Advertising · Business · China · Data science · Multimedia · Political science · Revenue · Computer Science · Digital Games and Media · Digital Marketing and Social Media · Mobile Crowdsensing and Crowdsourcing

Citation velocityhistorical
Highly citedNo

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