Re-solved. Iterating design solutions by understanding failure
Bibliographic Data
| ID | 19486108 |
|---|---|
| Authors | Peter McPherson (0000-0003-0998-9137, Unitec Institute of Technology), Annabel C Pretty, Annabel Pretty (0000-0001-6786-301X, Unitec Institute of Technology) |
| Year | 2017 |
| Volume | 2 |
| Issue | 3 |
| Pages | 167 |
| Publication date | 2017-12-09 |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | The Journal of Public Space (JOURNAL) |
| Journal identifiers | ISSN: 2206-9658 • E-ISSN: 2206-9658 |
| Publisher | City Space Architecture (PUBLISHER • IT) |
| DOI | 10.5204/jps.v2i3.125 |
| OpenAlex | W2771441132 |
| Language | EN |
Design is considered one of the most important parts of an architectural education. Much emphasis is placed upon the Design Studio within a School of Architecture, yet in the traditional tutor/student model how much opportunity is there for the student to understand the process of designing when emulation forms the heart of the learning? This paper reflects upon a series of large scale fabrication projects offered to students from 2012-2014 in Christchurch, New Zealand, under the umbrella of FESTA. These projects challenged the students to confront a series of ‘firsts’; to work collaboratively, to present themselves professionally, to navigate regulatory bodies, to engage with a client, and to realise a project at full, one to one, scale. These projects tend to exist without a specific precedent for students to draw upon, as would be usual when designing one of any number a normal building typology. This forces students into a space of discovery, one where a design can change for any multitude of reasons. Students are moved from the usual Design Studio experience of problem solving to one where the situation is uncertain and problematic, to a space of problem setting
Art · Design studio · Emulation · Mathematics education · Multitude · Political science · Sociology · Studio · Telecommunications · TUTOR · Typology · Visual arts · Computer Science · Design Education and Practice · Engineering · Law · Psychology · Social Psychology · Architecture
| Highly cited | No |
|---|