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Puzzles as a Creative Form of Play in Metaverse

Bibliographic Data

ID19544486
AuthorsCristiano Natal Tonéis (0000-0002-7828-8521, Pontifícia Universidade Católica de São Paulo, corresponding author)
Year2011
Volume4
Issue1
Publication date2011-07-25
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueJournal of Virtual Worlds Research (JOURNAL)
Journal identifiersISSN: 1941-8477 • E-ISSN: 1941-8477
PublisherVirtual Worlds Institute, Inc (PUBLISHER)
DOI10.4101/jvwr.v4i1.1901
OpenAlexW2588395895
LanguageEN
Citations received3
References cited3

The present study invites us for an ontological reflection about the close relationship between the logical-mathematical reasoning developed through the existence and experience in the puzzles into metaverse and creativity or creative thinking. For that reason, we seek to focus on the epistemological character of the puzzles in the metaverse and intrinsic creativity of metaverse as a natural process to be developed and not a privilege of few persons. Encourage creative processes through the digital universe - metaverse - and the use of heuristic construction for problem solving and openness to lateral thinking. Encourage creativity, creative and original thinking, which lead us to a new way of playing, the way of puzzles

Creativity · Epistemology · Human–computer interaction · Metaverse · Openness to experience · Possible world · Sociology · Virtual reality · Computer Science · Corporeality, Perception, and Education · Philosophy · Philosophy and Literary Analysis · Psychology · Science and Science Education · Social Psychology

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Unique citing works3
Citations per year0,75
Citation span2022 - 2024 (3)
Citation velocityrecent
Highly citedNo
Citation typesNeutral: 3

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