Stepping into Virtual Reality
Bibliographic Data
| ID | 19600131 |
|---|---|
| Authors | Mario Gutierrez (0000-0002-4043-0692, Ecole polytechnique fédérale de Lausanne), Mario A A Gutiérrez, Mario A Gutiérrez Alonso, Frédéric Vexo (Ecole polytechnique fédérale de Lausanne), Daniël Thalmann (0000-0002-0451-7491, Ecole polytechnique fédérale de Lausanne) |
| Year | 2008 |
| Pages | 214 |
| Publication date | 2008-01-01 |
| Open Access | Yes |
| Type | BOOK |
| Venue | Stepping into virtual reality (SOURCE_BOOK) |
| Publisher | Springer London (PUBLISHER • GB) |
| DOI | 10.1007/978-1-84800-117-6 |
| OpenAlex | W1502423494 |
| Open Library | OL18593249M |
| ISBN | 9781848001176 |
| Language | EN |
| Citations received | 25 |
Aesthetics · Art · Computer graphics (images) · Economics · Human–computer interaction · Learning curve · Stepping stone · Virtual reality · Computer Science · Digital Games and Media · Educational Games and Gamification · Computer graphics · Computer vision · Human-computer interaction · Multimedia systems
Application of digital technology in offering tourism packages at iron smelting sites, Sungai Batu Archeological Complex (SBAC), Bujang Valley, Kedah, Malaysia
Contemporary versus traditional styles in architecture and public space
Effects of virtual reality on theme park visitors' experience and behaviors
Can gamification improve the virtual reality tourism experience? Analyzing the mediating role of tourism fatigue
Years of Research on Virtual Reality and Augmented Reality in Tourism Context
Virtual reality
Estrangement, immersion, and the future
Virtual reality in tourism
A dual model of product involvement for effective virtual reality
With or without you? Interaction and immersion in a virtual reality experience
New realities
Capítulo 1. Estímulo del turismo a través de la ficción audiovisual. Métodos de investigación
Navigating Maritime Heritage
Immersive Media-Based Tourism Emerging Challenge of VR Addiction Among Generation Z
Virtual reality as a bridge
Sensory synergy and energy dynamics
Tourists’ Adoption of Extended Reality Technologies
Application of virtual reality technologies in the comrades’ marathon as a response to Covid-19 pandemic
Technology acceptance model
Virtual reality for heritage sites, is it worth the trouble? An initial user’s evaluation of the VR tour in a traditional Nabulsi house
A 4D information system for the exploration of multitemporal images and maps using photogrammetry, web technologies and VR/AR
How real is virtual? Comparing the experience of a theme park attraction with its virtual counterpart
Immersion and Behavioral Intention in Social Media
Antecedents of Adoption of Virtual Reality in Experiencing Destination
We Have Another Technical Issue
| Unique citing works | 25 |
|---|---|
| Citations per year | 1,56 |
| Citation span | 2010 - 2026 (17) |
| Citation velocity | current |
| Highly cited | No |
| Citation types | Neutral: 18 |