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The Gamification of Digital Journalism

Innovation in Journalistic Storytelling

Bibliographic Data

ID19908053
AuthorsDavid O Dowling (0000-0002-9507-4584, corresponding author)
Year2020
Pages216
Publication date2020-11-23
Open AccessNo
TypeBOOK
VenueGamification of Digital Journalism (SOURCE_BOOK)
PublisherRoutledge (PUBLISHER • GB)
DOI10.4324/9780429021701
OpenAlexW4233005229
Open LibraryOL29534233M
ISBN9780429021701
LanguageEN
Citations received4

This book examines the brief yet accelerated evolution of newsgames, a genre that has emerged from puzzles, quizzes, and interactives augmenting digital journalism into full-fledged immersive video games from open-world designs to virtual reality experiences. Critics have raised questions about the credibility and ethics of transforming serious news stories of political consequence into entertainment media, and the risks of trivializing grave and catastrophic events into mere games. Dowling explores both the negatives of newsgames, and how the use of entertainment media forms and their narrative methods mainly associated with fiction can add new and potentially more powerful meaning to news than traditional formats allow. The book also explores how industrial and cultural shifts in the digital publishing industry have enabled newsgames to evolve in a manner that strengthens certain core principles of journalism, particularly advocacy on behalf of marginalized and oppressed groups. Cutting-edge and thoughtful, The Gamification of Digital Journalism is a must-read for scholars, researchers, and practitioners interested in multimedia journalism and immersive storytelling

Journalism · Media studies · Multimedia · Sociology · Computer Science · Digital Games and Media · Educational Games and Gamification · Mass media

  • Feeling and Playing the News

    Open Access•David O Dowling•Questions de communication•2024

  • Présentation

    Open Access•Tristan Mattelart•Questions de communication•2024

  • Games as Political Actors in Digital Journalism

    Open Access•Salvador Gómez-García, Teresa De La Hera•Media and Communication•2023

  • La sensibilisation par les jeux vidéo comportant des modalités documentaires

    Open Access•Simon Hagemann•Sciences du jeu•2023

Unique citing works4
Citations per year1,33
Citation span2023 - 2024 (2)
Citation velocityrecent
Highly citedNo
Citation typesNeutral: 4

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