The Formation of Gaming Culture
UK Gaming Magazines, 1981-1995
Bibliographic Data
| ID | 19982253 |
|---|---|
| Authors | Graeme Kirkpatrick |
| Year | 2015 |
| Publication date | 2015-01-01 |
| Open Access | Yes |
| Type | BOOK |
| Venue | Formation of Gaming Culture (SOURCE_BOOK) |
| Publisher | University of Manchester (PUBLISHER • GB) |
| DOI | 10.1057/9781137305107 |
| OpenAlex | W989112562 |
| Open Library | OL37198032M |
| ISBN | 9781137305107 |
| Language | EN |
| Citations received | 36 |
The book describes how games played on computers became computer games. By analysing the first gaming magazines it shows how a culture of reception and appreciation was produced around games produced for home computers and circulated in the hobbyist culture of 'bedroom coding'
Advertising · Archaeology · Art · Bedroom · Business · Media studies · Multimedia · Social science · Sociology · Visual arts · Computer Science · Cultural Industries and Urban Development · Digital Games and Media · History · Computer games · Great britain · periodicals · Social conditions
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| Unique citing works | 36 |
|---|---|
| Citations per year | 3,6 |
| Citation span | 2016 - 2026 (11) |
| Citation velocity | current |
| Highly cited | No |
| Citation types | Neutral: 34 |