Grounded Design
Bibliographic Data
| ID | 19982991 |
|---|---|
| Authors | David Randall (0000-0001-8613-3477), Gunnar Stevens (0000-0002-7785-5061), Markus Rohde (0000-0003-3290-5261), Michael Korn (0000-0002-6172-4681), Matthias Korn, Volker Wulf (0000-0002-1214-1551), Volkmar Pipek (0000-0002-3136-307X) |
| Year | 2018 |
| Pages | 560 |
| Publication date | 2018-04-19 |
| Open Access | No |
| Type | BOOK |
| Venue | Socio-Informatics (SOURCE_BOOK) |
| Publisher | Oxford University Press (PUBLISHER • GB) |
| DOI | 10.1093/oso/9780198733249.003.0002 |
| OpenAlex | W4237750864 |
| Open Library | OL30591672M |
| ISBN | 9780198733249 |
| Language | EN |
| Citations received | 6 |
This chapter presents grounded design as a suggestion for a praxeological turn in the field of computing. It argues that, given the high societal relevance of computing to all aspects of life, the academic field of (applied) computer science needs to develop its epistemological paradigm and research methods accordingly. Computer science arguably needs to define itself as a sociotechnical discipline that contributes to the solution of social problems in context. The grounded-design position is that a design-oriented discipline of practice-based computing is needed, one where methods and techniques can deal with the context specificity of local knowledge and appropriation of information and communications technology more seriously. This chapter presents an approach that outlines such practice-based computing by building on situated design knowledge and dealing with the interplay of the social and the technical
Appropriation · Context (archaeology) · Data science · Engineering ethics · Epistemology · Field (mathematics) · Grounded theory · Knowledge management · Management science · Political science · Qualitative research · Relevance (law) · Situated · Social science · Sociology · Sociotechnical system · Artificial Intelligence · Computer Science · Engineering · Information Systems Theories and Implementation · Information society · Information Technology · Practice · Social aspects · User-centered system design
| Unique citing works | 6 |
|---|---|
| Citations per year | 1,5 |
| Citation span | 2022 - 2026 (5) |
| Citation velocity | current |
| Highly cited | No |
| Citation types | Neutral: 6 |