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Re-Calibrating Steampunk London

Heterotopia and Spatial Imaginaries in Assassins Creed: Syndicate and The Order 1886

Bibliographic Data

ID20249001
AuthorsHelena Esser (0009-0001-9935-5965, Birkbeck, University of London, corresponding author)
Year2021
Volume10
Issue1
Pages56
Publication date2021-03-20
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueHumanities (JOURNAL)
Journal identifiersISSN: 2076-0787 • E-ISSN: 2076-0787
PublisherMDPI AG (PUBLISHER • IT)
DOI10.3390/h10010056
OpenAlexW3136743695
LanguageEN
Citations received1
References cited14

Video games have become important but understudied narrative media, which link into as well as perpetuate popular forms of cultural memory. They evoke and mediate space (or the illusion thereof) in unique ways, literally putting into play Doreen Massey’s theory of space as being produced through a multiplicity of trajectories. I examine how Assassins Creed: Syndicate and The Order 1886 (both 2015) configure a neo-Victorian London as a simulated, spatio-temporal imaginary in which urban texture becomes a readable storytelling device in and of itself, and interrogate how their neo-Victorian heterotopias are mediated through a spatial experience. Both games conjure up imaginaries of steampunk London as a counter-site sourced from and commenting on the Victorian city of memory. Through retro-speculation, they re-calibrate neo-Victorian London as a playground offering alternative forms of agency and adventure or as cyberpunk-infused hyper-city. In so doing, they invite the player to re-evaluate, through their spatial experience in such a heterotopic steampunk London, shared imaginaries of ‘the city’ and ‘the Victorian’

Adventure · Aesthetics · Art · Art history · Creed · Literature · Media studies · Narrative · Political science · Psychoanalysis · Social science · Sociology · Syndicate · The Imaginary · Visual arts · Crime and Detective Fiction Studies · History · Law · Night-time city culture · Psychology · Spatial and Cultural Studies

  • Virtual Heterotopias and the Contested Histories of Kowloon Walled City

    Open Access•Linda May•Games and Culture•2022

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    H Heynen, Michiel Dehaene et al.•Heterotopia and the City•2008

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    Open Access•Péter Kristóf Makai•Humanities•2018

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    H Jenkins, Adolfo Plasencia•Is the universe a hologram?•2017

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    Lieven Ameel, Stefano Tani•Geografiska Annaler Series B…•2012

  • The production of space

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  • Ramble City

    Giuliana Bruno•October•1987

Unique citing works1
Citations per year0,25
Citation span2022 - 2022 (1)
Citation velocityhistorical
Highly citedNo
Citation typesNeutral: 1
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