Towards the Design of a Real-Time Interactive Performance Sound System
Bibliographic Data
| ID | 20486376 |
|---|---|
| Authors | Rainer Linz (corresponding author) |
| Year | 1996 |
| Volume | 6 |
| Pages | 99 |
| Publication date | 1996-01-01 |
| Peer Reviewed | Yes |
| Open Access | No |
| Type | ARTICLE |
| Venue | Leonardo Music Journal (JOURNAL) |
| Journal identifiers | ISSN: 0961-1215 • E-ISSN: 1531-4812 |
| Publisher | JSTOR (PUBLISHER) |
| DOI | 10.2307/1513329 |
| OpenAlex | W2323804885 |
| Language | EN |
| References cited | 1 |
The author discusses a realtime interactive sound system designed for the performance artist Stelarc. The sound system creates sound intrinsic to the body’s movement in space and is intended to augment Stelarc’s software-driven muscle-stimulator system, which allows direct control of his body movement. A description of system-hardware requirements and general design principles, an overview of sensors and transducers, and a discussion of software requirements, control routines and sound design principles are included
Acoustics · Embedded system · Human–computer interaction · Real-time operating system · Sound system · Computer Science · Design Education and Practice · Interactive and Immersive Displays · Music Technology and Sound Studies
| Citation velocity | historical |
|---|---|
| Highly cited | No |