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Creepypasta, ‘Candle Cove’, and the digital gothic

Bibliographic Data

ID21157744
AuthorsJessica Balanzategui (0000-0002-2612-6862, corresponding author)
Year2019
Volume18
Issue2
Pages187-208
Publication date2019-08-01
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueJournal of Visual Culture (JOURNAL)
Journal identifiersISSN: 1470-4129 • E-ISSN: 1741-2994
PublisherSAGE Publications (PUBLISHER • US)
DOI10.1177/1470412919841018
OpenAlexW2968225986
LanguageEN
Citations received6
References cited23

Throughout the past decade, a multimodal type of internet storytelling has developed that extends upon the early Web 2.0 viral narrative practices of chain emails as well as pre-digital folkloric storytelling traditions such as the ghost story and urban legend. This popular mode of digital storytelling, known broadly as ‘Creepypasta’, is produced and consumed according to folkloric practices that in turn shape its form and aesthetics. The author suggests that a precise genre has emerged out of the originally wide-ranging terrain of Creepypasta, a generic mode constituted of specific thematic preoccupations and aesthetics that she refers to as ‘the digital gothic’. Through analysis of the foundational story ‘Candle Cove’, the article outlines the digital gothic’s anxious preoccupation with dead and residual media, and with the interface between technological and personal change. She demonstrates how ‘Candle Cove’ deconstructs nostalgia in its tense negotiation of the relationship between analogue and digital cultures. The author’s analysis thus illuminates how vernacular online genres such as the digital gothic productively work through the aesthetic and conceptual tensions underpinning technological change in the networked digital era

Aesthetics · Art · Depiction · Digital media · Folklore · Literature · Narrative · Storytelling · Visual arts · World Wide Web · Comics and Graphic Narratives · Computer Science · Digital Games and Media · History · Media, Gender, and Advertising

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Unique citing works6
Citations per year1
Citation span2020 - 2026 (7)
Citation velocitycurrent
Highly citedNo
Citation typesNeutral: 6

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