The Automation of Philosophy or the Game of Induction
Bibliographic Data
| ID | 21372006 |
|---|---|
| Authors | Anna Longo (corresponding author) |
| Year | 2021 |
| Volume | 65 |
| Issue | 2 |
| Pages | 289-303 |
| Publication date | 2021-01-01 |
| Open Access | No |
| Type | ARTICLE |
| Venue | Philosophy Today (JOURNAL) |
| Journal identifiers | ISSN: 0031-8256 • E-ISSN: 2329-8596 |
| Publisher | Philosophy Documentation Center (PUBLISHER • US) |
| DOI | 10.5840/philtoday2021416399 |
| OpenAlex | W3159237324 |
| Language | EN |
In order to think of philosophy after automation, we have to ask if there is more in philosophy than the process of learning what philosophy is by inducing, from actual inferential practices, the future possible moves that are believed to produce philosophical truths. In the same way as the production of scientific hypothesis has been automated like a self-updating process which entails schemas of decisions and actions, philosophy itself, once conceived as a game where the truth of the statements is measured with respect to the social reproduction of inferential moves, could be automated as well
Automation · Epistemology · Philosophy of science · Philosophy of technology · Process (computing) · Reproduction · Computer Science · Embodied and Extended Cognition · Engineering · Philosophy
| Highly cited | No |
|---|