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Games for health & mHealth apps for police & blue light personnel

A research review

Bibliographic Data

ID21372323
AuthorsHannah R Marston (0000-0002-8018-4166, The Open University, corresponding author), Robert A Hadley (0000-0003-4254-7648), Robin Hadley (Independent Researcher, Manchester, UK), Graham Pike (0000-0003-1013-8698, The Open University), Ian Hesketh (0000-0002-1737-9032, SRO–National Police Wellbeing Service, College of Policing; Faculty of Business and Law, The Open University, Walton Hall, Milton Keynes, UK)
Year2021
Volume94
Issue3
Pages372-387
Publication date2021-09-01
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueThe Police Journal Theory Practice and Principles (JOURNAL)
Journal identifiersISSN: 0032-258X • E-ISSN: 1740-5599
PublisherSAGE Publications (PUBLISHER • US)
DOI10.1177/0032258x20937327
OpenAlexW3038212415
LanguageEN
Citations received1
References cited42

Previous research has reported adverse health outcomes for emergency services personnel (ESP), outcomes that research more broadly has shown can be improved using a gamification and mobile health (mhealth) apps approach. We conducted a review of research on gamification and mhealth apps for ESP that had been published in the last 19 years using 6 major research databases. The results demonstrated that virtually no relevant research has been published, suggesting a significant gap in the evidence base of an approach that could potentially have significant benefits for the health of ESP

Business · Internet privacy · Medical education · mHealth · Computer Science · Educational Games and Gamification · Medicine · Mobile Health and mHealth Applications · Nursing · Physical Activity and Health · Psychology

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Unique citing works1
Citations per year1
Citation span2025 - 2025 (1)
Citation velocityrecent
Highly citedNo
Citation typesNeutral: 1
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