The influence of paradigm interface guided by different visual types on MI-BCI performance
Bibliographic Data
| ID | 21452055 |
|---|---|
| Authors | Jiang Shao (0009-0001-5759-313X, China University of Mining and Technology), Yuxin Bai (0009-0004-8995-2637, China University of Mining and Technology, corresponding author), Jun Yao (0000-0003-0479-8796, China University of Mining and Technology), Ying Zhang (0000-0001-6214-2440, China University of Mining and Technology), Fangyuan Tian (0000-0001-5050-8628, Xi'an University of Science and Technology), Chengqi Xue (0000-0002-2666-1072, Southeast University) |
| Year | 2025 |
| Volume | 44 |
| Issue | 1 |
| Pages | 120-130 |
| Publication date | 2025-01-02 |
| Open Access | No |
| Type | ARTICLE |
| Venue | Behaviour and Information Technology (JOURNAL) |
| Journal identifiers | ISSN: 0144-929X • E-ISSN: 1362-3001 |
| Publisher | Informa UK Limited (PUBLISHER • GB) |
| DOI | 10.1080/0144929x.2024.2312436 |
| OpenAlex | W4391473261 |
| Language | EN |
| References cited | 47 |
Visual paradigms of Brain-Computer Interfaces (BCI) for motor imagery (MI) tasks are the basis for communication through (electroencephalogram) EEG signals. During the MI-BCI user training process, this study analyzes and summarises four different visual paradigms and compares their impact on the outcomes of MI-BCI training. Four different visual paradigms are experimentally compared through classification outcomes and subjective evaluation. EEG features were extracted via Common Spatial Patterns (CSP) and passed to a Support Vector Machine (SVM) model for their classification. The results show that all four types of visual paradigms have a significant impact on the outcomes of MI-BCI training, with Paradigm Set II having the most significant impact. This is because paradigm set II offers a paradigm interface with relatively low visual complexity on the basis of action observation, and visual guidance with more clarity and more accurate EEG classification
Brain–computer interface · Electroencephalography · Human–computer interaction · Interface (matter) · Operating system · Advanced Memory and Neural Computing · Computer Science · EEG and Brain-Computer Interfaces · Gaze Tracking and Assistive Technology · Neuroscience · Psychology
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| Highly cited | No |
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