Augmentation and displacement effects of multiplayer social network games
Examining the roles of social interactions and co-players’ identities
Bibliographic Data
| ID | 21558694 |
|---|---|
| Authors | Yuren Qin (0000-0002-0386-6585, National University of Singapore), Hichang Cho (0000-0003-1715-4797, National University of Singapore), Lianshan Zhang (0000-0002-5309-9281, National University of Singapore, corresponding author) |
| Year | 2021 |
| Volume | 59 |
| Pages | 101558 |
| Publication date | 2021-06-01 |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Telematics and Informatics (JOURNAL) |
| Journal identifiers | ISSN: 0736-5853 • E-ISSN: 1879-324X |
| Publisher | Elsevier BV (PUBLISHER) |
| DOI | 10.1016/j.tele.2020.101558 |
| OpenAlex | W3116338053 |
| Language | EN |
| Citations received | 2 |
| References cited | 45 |
Affordance · Cognitive psychology · Loneliness · Social group · Social identity theory · Social media · Social relation · Computer Science · Death Anxiety and Social Exclusion · Impact of Technology on Adolescents · Media Influence and Health · Psychology · Social Psychology
Blueprint for a Social Psychological Theory of Loneliness
The interplay of intrinsic need satisfaction and Facebook specific motives in explaining addictive behavior on Facebook
Social Interactions and Well-Being
"Alone together?"
Social Network Site Addiction - An Overview
Interpersonal Effects in Computer-Mediated Interaction
Computer Networks As Social Networks
Loneliness and Social Internet Use
Cutoff criteria for fit indexes in covariance structure analysis
A Short Scale for Measuring Loneliness in Large Surveys
Social Interactions in Massively Multiplayer Online Role-Playing Gamers
The Gratification Niches of Personal E-mail and the Telephone
The social side of gaming
Loneliness, social contacts and Internet addiction
Development of the Japanese version of the three-item loneliness scale
The Impact of Massively Multiplayer Online Role Playing Games (MMORPGs) on Psychological Wellbeing and the Role of Play Motivations and Problematic Use
The repertoire niches of interpersonal media
The Internet and Social Participation
Media Niche of Electronic Communication Channels in Friendship
Schmoozing and Smiting
Where Everybody Knows Your (Screen) Name
Measuring the sociocultural appeal of SNS games in Taiwan
Social research 2.0
"Radio and the Printed Page" An Introduction to the Study of Radio and Its Role in the Communication of Ideas
Internet paradox
Internet Paradox Revisited
Principles and Practice of Structural Equation Modeling
Sociability, Interpersonal Relations, and the Internet
Respondent-Driven Sampling
From Tree House to Barracks
| Citations per year | 0.5 |
|---|---|
| Citation span | 2022 - 2025 (4) |
| Highly cited | No |