Watch before you Play
The effect of connection to streamer in gaming videos on the viewers’ subsequent Game-playing satisfaction
Bibliographic Data
| ID | 21563781 |
|---|---|
| Authors | Soyeon Lee (0000-0001-9763-0735, Indiana University Bloomington, corresponding author), Andrew Weaver (0000-0002-0770-0590, Indiana University Bloomington), John A Velez (0000-0003-1358-4490, Indiana University Bloomington) |
| Year | 2026 |
| Pages | 109122 |
| Publication date | 2026-07-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Computers in Human Behavior (JOURNAL) |
| Journal identifiers | ISSN: 0747-5632 • E-ISSN: 1873-7692 |
| Publisher | Elsevier BV (PUBLISHER) |
| DOI | 10.1016/j.chb.2026.109122 |
| OpenAlex | W7167620799 |
| Language | EN |
| References cited | 51 |
Development of parasocial interaction relationships
Parasocial Interaction
The Motivational Pull of Video Games
Attribution in Social and Parasocial Relationships
Exploring Viewers' Experiences of Parasocial Interactions with Videogame Streamers on Twitch
The effects of parasocial interaction, authenticity, and self‐congruity on the formation of consumer trust in online travel agencies
The value of a shared experience
The role of wishful identification, emotional engagement, and parasocial relationships in repeated viewing of live-streaming games
Keeping up with influencers
Exploring the spoiler effect in the digital age
Impacts of different interactions on viewers’ sense of virtual community
Determining Power and Sample Size for Simple and Complex Mediation Models
Building viewer engagement through interaction rituals on Twitch.tv
Why do people watch others play video games? An empirical study on the motivations of Twitch users
Spoilers Affect the Enjoyment of Television Episodes but Not Short Stories
Skill Gap
What Do We Really Know About First-Person-Shooter Games? An Event-Related, High-Resolution Content Analysis
Parasocial cues
The impacts of live streaming and Twitch.tv on the video game industry
Information and Consumer Behavior
Social motivations of live-streaming viewer engagement on Twitch
Mediated Identity in the Parasocial Interaction of TV
| Citation velocity | historical |
|---|---|
| Highly cited | No |