Alexithymia and internet gaming disorder
The mediating role of internalizing and externalizing problems
Bibliographic Data
| ID | 21622737 |
|---|---|
| Authors | Yang Liu (0000-0003-1220-7044, Shanghai Normal University, corresponding author), Zeying Qiu (Shanghai Normal University), Wery P M Van Den Wildenberg (0000-0002-7682-9232, University of Amsterdam) |
| Year | 2024 |
| Volume | 43 |
| Issue | 12 |
| Pages | 10567-10577 |
| Publication date | 2024-03-01 |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Current Psychology (JOURNAL) |
| Journal identifiers | ISSN: 1046-1310 • E-ISSN: 1936-4733 |
| Publisher | Springer Science and Business Media LLC (PUBLISHER) |
| DOI | 10.1007/s12144-023-05113-y |
| OpenAlex | W4386544888 |
| Language | EN |
| Citations received | 2 |
| References cited | 92 |
Aggression · Alexithymia · Anxiety · Developmental psychology · Mediation · Psychiatry · Toronto Alexithymia Scale · Clinical Psychology · Impact of Technology on Adolescents · Personality Disorders and Psychopathology · Psychology
Plan 9 From Cyberspace
Measurement invariance across young adults from Hong Kong and Taiwan among three internet-related addiction scales
Proactive and reactive aggression in childhood and adolescence
Complex Trauma and Aggression in Secure Juvenile Justice Settings
Depressive symptoms and depression in individuals with internet gaming disorder
Global prevalence of gaming disorder
The Prevalence of ‘Alexithymic’ Characteristics in Psychosomatic Patients
The influence of alexithymia on mobile phone addiction
Online Gaming Addiction
Depression Anxiety Stress Scales
The socialization of gender differences in emotional expression
Violent Media Content and Aggressiveness in Adolescents
Association between Internet Gaming Disorder or Pathological Video-Game Use and Comorbid Psychopathology
The Self-Medication Hypothesis of Substance Use Disorders
The Alexithymia Construct
The twenty-item Toronto Alexithymia scale—I. Item selection and cross-validation of the factor structure
Mediation in experimental and nonexperimental studies
Low self-control and aggression exert serial mediation between inattention/hyperactivity problems and severity of internet gaming disorder features longitudinally among adolescents
Depression and anxiety symptoms associated with internet gaming disorder before and during the Covid-19 pandemic
A conceptual and methodological critique of internet addiction research
Problematic Video Game Use
On the Relationship Between Interoceptive Awareness and Alexithymia
Clarification of the Cut-off Score for Nine-Item Internet Gaming Disorder Scale–Short Form (IGDS9-SF) in a Chinese Context
Internet Gaming Addiction in Adolescence
Prevalence of Internet Gaming Disorder among Korean Adolescents and Associations with Non-psychotic Psychological Symptoms, and Physical Aggression
A network perspective on the relationship between gaming disorder, depression, alexithymia, boredom, and loneliness among a sample of Chinese university students
Demolishing the Competition
Variants of Callous-Unemotional Conduct Problems in a Community Sample of Adolescents
A longitudinal study of the association between violent video game play and aggression among adolescents
The benefits of playing video games
| Citations per year | 1 |
|---|---|
| Citation span | 2024 - 2025 (2) |
| Highly cited | No |