Skip to main content

ETHNOS_APP

Home • Search • Journals • List 0

The use of avatars

Challenging longstanding approaches for experiential learning in nursing

Bibliographic Data

ID21631373
AuthorsPaul Irwin (0000-0003-3242-4273, Nursing, Paramedicine and Health Sciences, Charles Sturt University, Port Macquarie, Australia, corresponding author), Maree Crepinsek (0000-0002-7594-1839, Southern Cross University), Rosanne Coutts (0000-0001-5064-8903, Southern Cross University)
Year2024
Volume32
Issue3
Pages1048-1057
Publication date2024-03-15
Open AccessNo
TypeARTICLE
VenueInteractive Learning Environments (JOURNAL)
Journal identifiersISSN: 1049-4820 • E-ISSN: 1744-5191
PublisherInforma UK Limited (PUBLISHER • GB)
DOI10.1080/10494820.2022.2109176
OpenAlexW4321258713
LanguageEN
Citations received1
References cited22

Background: The adoption of technology in healthcare and higher education supports an opportunity for educators to harness the capacity of digital environments. This research contributes to discourse of industry acceptance regarding the educational value of virtual teaching and learning nursing skills, along with transferability to healthcare. Methods: The research was conducted within a Bachelor of Nursing program. In Second Life, students completed assessment activities related to clinical nursing skills. Registered Nurses, educators, and undergraduate nursing students provided perceptions about this learning. This paper focuses on the theme of Virtual learning supports contemporary nursing education. Findings: Second Life was shown to mimic real-world, experiential learning. All participants agreed that Second Life could be utilised to rehearse and refine nursing skills in readiness for practice. Registered Nurses recognised that learning via this virtual platform could assist to close the theory practice gap. Conclusion: All key stakeholders valued the experiences provided when learning nursing in Second Life and recommended a broad adoption in curricula. As an adjunct teaching strategy, this has practice implications that could ultimately improve patient care and outcomes. A recommendation calls for nurse educators to adopt the use of virtual worlds for wider and consistent use in nursing curricula

Bachelor · Curriculum · Experiential learning · Health care · Medical education · Nurse education · Pedagogy · Virtual learning environment · Education and Learning Interventions · Medicine · Nursing · Psychology · Simulation-Based Education in Healthcare · Virtual Reality Applications and Impacts

  • A reflective cycle-based virtual reality approach to promoting students’ learning achievement, sense of presence, and higher-order thinking in professional training

    Gwo-Jen Hwang, Ching‐Yi Chang•Interactive Learning Environments•2022

  • Covid-19 and digital disruption in UK universities

    Open Access•Richard Watermeyer, Timothy Crick et al.•Higher Education•2021

  • Digital technology use during Covid ‐19 pandemic

    Open Access•Deedra Vargo, Lin Zhu et al.•Human Behavior and Emerging…•2021

  • Socio‐educational implications of technology use during Covid ‐19

    Open Access•Cathy Mae Dabi Toquero, Karen Joy B Talidong•Human Behavior and Emerging…•2021

  • Determinants of presence in 3D virtual worlds

    Open Access•Meyrick C M Chow, Meyrick Chow•Australasian Journal of…•2016

Citations per year0.25
Citation span2022 - 2022 (1)
Highly citedNo

Tools

Open DOI
Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae