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Evaluation of Internet Gaming Disorder, Social Media Addiction, and Levels of Loneliness in Adolescents and Youth with Substance Use

Bibliographic Data

ID21646608
AuthorsPerihan Turhan Gürbüz (Department of Child and Adolescent Psychiatry, Akdeniz University School of Medicine, Antalya, Turkey), Perihan Gürbüz (0000-0002-6632-9197, Akdeniz University), Özge Gizli Çoban (0000-0003-4533-105X, Department of Child and Adolescent Psychiatry, Akdeniz University School of Medicine, Antalya, Turkey, corresponding author), Ali Erdoğan (0000-0003-0329-6778, Department of Psychiatry, Akdeniz University School of Medicine, Antalya, Turkey), Hilal Yazıcı Kopuz (0009-0001-2244-2980, Akdeniz University), Hilal Yazici Kopuz (Department of Child and Adolescent Psychiatry, Akdeniz University School of Medicine, Antalya, Turkey), Aslı Sürer Adanır (0000-0002-6223-756X, Akdeniz University), Aslı Sürer Adanir (Department of Child and Adolescent Psychiatry, Akdeniz University School of Medicine, Antalya, Turkey), Arif Önder (0000-0003-0571-9295, Department of Child and Adolescent Psychiatry, Akdeniz University School of Medicine, Antalya, Turkey)
Year2021
Volume56
Issue12
Pages1874-1879
Publication date2021-10-15
Open AccessNo
TypeARTICLE
VenueSubstance Use & Misuse (JOURNAL)
Journal identifiersISSN: 1082-6084 • E-ISSN: 1532-2491
PublisherInforma UK Limited (PUBLISHER • GB)
DOI10.1080/10826084.2021.1958856
PMID34328053
OpenAlexW3184339451
LanguageEN
Citations received7
References cited46

Background and Objectives Substance use and addictive disorders are among the most significant public health concerns, particularly during adolescence. The current study aims to investigate internet gaming disorder, social media addiction, and loneliness levels in adolescents and youths with substance use. Methods: The study group consisted of 93 adolescents and youths aged 15–24 who presented to the Alcohol and Substance Addiction Research and Application Center or the Child and Adolescent Mental Health and Diseases outpatient clinic for substance use. Ninety-one healthy volunteers who did not use substances during any period of their lives participated as a control group. The participants fulfilled the Social Media Addiction Scale (SMAS), Internet Gaming Disorder Scale – Short-Form (IGDS9-SF), UCLA Loneliness Scale (UCLA-LS), and Drug Use Disorders Identification Test – Extended (DUDIT-E). Results: The symptoms of internet gaming disorder were significantly lower in the patient group compared with the control group. Although it was not significant, social media addiction was higher in the patient group than in the control group. The experience of loneliness was significantly higher in the patient group than in the control group. A significant negative correlation was found between treatment motivation and loneliness. Conclusions: School guidance teachers should monitor children who do not have friends or are lonely and be aware of the potential for substance use because it can emerge as a method of coping with the feeling of loneliness among adolescents. In future studies, investigating comprehensive factors contributing to different addictive behaviors may help to clarify the co-occurrence

Addiction · Feeling · Loneliness · Mental health · Psychiatry · UCLA Loneliness Scale · Child Development and Digital Technology · Clinical Psychology · Digital Mental Health Interventions · Impact of Technology on Adolescents · Psychology · Social Psychology

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Citations per year1.75
Citation span2022 - 2025 (4)
Highly citedNo

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