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The gamer’s dilemma

An expressivist response

Bibliographic Data

ID21703333
AuthorsGarry Young (0000-0003-0628-0931, Monash University, corresponding author)
Year2024
Volume26
Issue2
Publication date2024-06-01
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueEthics and Information Technology (JOURNAL)
Journal identifiersISSN: 1388-1957 • E-ISSN: 1572-8439
PublisherSpringer Science and Business Media LLC (PUBLISHER)
DOI10.1007/s10676-024-09766-6
OpenAlexW4394011408
LanguageEN
Citations received2
References cited34

In this paper, I support a hybrid form of expressivism called constructive ecumenical expressivism (CEE) which I have previously used (to attempt) to resolve the gamer’s dilemma. (Young, 2016. Resolving the gamer’s dilemma. London: Palgrave Macmillan.) In support of CEE, I argue that the various other attempts at either resolving, dissolving or resisting the dilemma are consistent with CEE’s moral framework. That is, with its way of explaining what a claim to morality is, with how moral norms are established, with the role intuition is able to play in establishing these norms, and therefore with how the gamer’s dilemma can be resolved. I also demonstrate, more broadly, how CEE advocates robust relativism as a means of justifying the constructed moral norm’s normative credentials, and therefore how one society’s norm can be judged morally superior to another’s

Dilemma · Epistemology · Internet privacy · Sociology · Artificial Intelligence in Games · Computer Science · Digital Games and Media · Leadership, Courage, and Heroism Studies · Philosophy

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Unique citing works2
Citations per year1
Citation span2024 - 2025 (2)
Citation velocityrecent
Highly citedNo
Citation typesNeutral: 2

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