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Types of Adolescent Screen Use and Positive Wellbeing

Gender and Parental Education Influences

Bibliographic Data

ID21704284
AuthorsGrace Chang (0000-0002-9726-6379, University of Oxford, corresponding author)
Year2025
Volume26
Issue4
Pages62-62
Publication date2025-04-01
Open AccessYes
TypeARTICLE
VenueJournal of Happiness Studies (JOURNAL)
Journal identifiersISSN: 1389-4978 • E-ISSN: 1573-7780
PublisherSpringer Science and Business Media LLC (PUBLISHER)
DOI10.1007/s10902-025-00884-6
PMID40231288
OpenAlexW4409377768
LanguageEN
Citations received1
References cited48

Research has contradictory findings because of different definitions of screen time, measures of wellbeing, and the examination of different groups of teenagers. This study distinguishes four types of screen activity using time diaries of UK adolescents: social screen time, internet browsing, playing e-games and video viewing, and examines their associations with adolescents’ happiness in six domains, by gender and parental education. Any form of screen time is associated with lower happiness with looks, but worst for the former two activities. These activities are also associated with lower happiness in other domains, and excessive use equate to worse wellbeing. More screen time is worse for girls’ happiness with their looks than boys, and parental education is not a protective factor

Adolescent development · Developmental psychology · Positive psychology · Public health · Quality of Life Research · Well-being · Child Development and Digital Technology · Impact of Technology on Adolescents · Media Influence and Health · Medicine · Psychology · Social Psychology

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Citations per year1
Citation span2026 - 2026 (1)
Highly citedNo

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