Traditional dance preservation model through mobile game design
A case study of Riau Malay persembahan dance
Bibliographic Data
| ID | 21708989 |
|---|---|
| Authors | Panji Rachmat Setiawan (Islamic University of Riau), Syefriani Syefriani (Islamic University of Riau), Maizatul Hayati Mohamad Yatim (0000-0003-4504-2725, Sultan Idris Education University), Rizky Wandri (Islamic University of Riau) |
| Year | 2025 |
| Volume | 20 |
| Issue | 1 |
| Pages | 52-65 |
| Publication date | 2025-06-22 |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Dewa Ruci Jurnal Pengkajian dan Penciptaan Seni (JOURNAL) |
| Journal identifiers | ISSN: 1412-4181 • E-ISSN: 2685-287X |
| Publisher | Institut Seni Indonesia Surakarta (PUBLISHER) |
| DOI | 10.33153/dewaruci.v20i1.7084 |
| OpenAlex | W4413207129 |
| Language | EN |
The rapid erosion of intangible cultural heritage, exemplified by the declining engagement of youth with the Riau Malay Persembahan Dance, poses an urgent challenge to the continuity of regional identity and values. This research responds by developing a mobile game designed to preserve and revitalize this traditional dance through digital media. The study employs a structured Research and Development (R&D) methodology integrated with the Game Development Life Cycle (GDLC), ensuring both scientific rigor and authentic cultural representation. Game design and development involved iterative prototyping, expert validation, and user testing, with data collected via structured surveys, interviews, and direct observation. The game was evaluated by 35 participants from diverse backgrounds, whose feedback demonstrated high levels of engagement and cultural appreciation. Statistical analysis using a chi-square test (X2=399.25, df=3, p
Art · Cultural heritage · Dance · Intangible cultural heritage · Malay · Political science · Sociology · Visual arts · Blockchain Technology in Education and Learning · Child Development and Education · Cultural and Artistic Studies · Psychology
| Highly cited | No |
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