Capitalocene Getaways
Animal Crossing: New Horizons Players and Their Entanglements with Ecological Crisis
Bibliographic Data
| ID | 21722399 |
|---|---|
| Authors | Linda May (0000-0002-6676-1721, University of Auckland, corresponding author), B Welling Hall (0009-0009-1929-5041, University of Auckland), Ben Hall (0009-0004-5712-5899, University of Auckland) |
| Year | 2025 |
| Volume | 29 |
| Issue | 4 |
| Pages | 344-359 |
| Publication date | 2025-10-02 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Green Letters (JOURNAL) |
| Journal identifiers | ISSN: 1468-8417 • E-ISSN: 2168-1414 |
| Publisher | Informa UK Limited (PUBLISHER • GB) |
| DOI | 10.1080/14688417.2026.2638183 |
| OpenAlex | W7133884733 |
| Language | EN |
| References cited | 33 |
This article explores the ecological dimensions of the videogame Animal Crossing: New Horizons by analysing paratexts created and shared by players within online communities. Our ecocritical perspective illustrates player experiences characterised by the active production of idealised images of landscapes and ‘nature’, systematised resource extraction and consumption, and the reproduction of capitalist economic values as common ecological dynamics emerging through gameplay. Our analysis reveals that gameplay in New Horizons is deeply entangled with the material and political conditions of the Capitalocene era. New Horizons demonstrates how, counterintuitively, seemingly ecologically conscious mainstream videogames and their players come to work in service of the very political and economic regimes that have fuelled our planet’s compounding crises
Anthropocene · Climate change · Ecological crisis · Environmental crisis · Ecocriticism and Environmental Literature · Environmental, Ecological, and Cultural Studies · Posthumanist Ethics and Activism
The ethics of studying online fandom
A Geology of Media
Everyday Environmentalism
Dark Ecology
Tom Nook, Capitalist or Comrade
Confronting Ecological Monstrosity
Digital Games After Climate Change
Everyday Environmentalism
Video Games and Storytelling
The Tourist Gaze 3.0
From Aesthetics to Asymmetry
Disaster Making in the Capitalocene
Ecocriticism and the Island
Exposed
Politics of the Anthropocene
Digital Zombies, Undead Stories
Islands, Island Studies, Island Studies Journal
Counterfactual Communities
Emitexts and Paratexts
Guest editorial introduction
| Citation velocity | historical |
|---|---|
| Highly cited | No |