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Spaces of difference. Narration in animation/liveaction hybrid films

Bibliographic Data

ID21781606
AuthorsMichał Piepiórka (0000-0003-2523-7656, Adam Mickiewicz University in Poznań, corresponding author)
Year2021
Issue26
Pages189-215
Publication date2021-10-19
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenuePanoptikum (JOURNAL)
Journal identifiersISSN: 1730-7775
PublisherUniwersytet Gdanski (PUBLISHER)
DOI10.26881/pan.2021.26.09
OpenAlexW4205686885
LanguageEN
References cited3

The aim of this paper is to focus on the ways of using animation as well as its function in live-action/ animation hybrid films. The usage of animation in narratives of such type of movies can vary. However, what connects them is the way of telling the story, based on the juxtaposition of two different realities that interact in a number of ways. The ways of combining the two worlds can be very different: animation may symbolize what is fantastic, as in pioneer McCay’s ‘Gertie the Dinosaur’, but also what is imagined, felt, thought out, once lived, dreamed of, alternative. The article describes the differences between classic hybrids and contemporary films

Aesthetics · Animation · Art · Literature · Multimedia · Narrative · Optics · Physics · Visual arts · Cinema and Media Studies · Computer Science · Digital Games and Media · Media, Gender, and Advertising

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Citation velocityhistorical
Highly citedNo

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