Useful Animation
Iconography, Infrastructure and Impact
Bibliographic Data
| ID | 21787397 |
|---|---|
| Authors | Malcolm Cook (0000-0002-7102-8778, University of Southampton, corresponding author), Michael Cowan (0000-0001-8706-782X, University of Iowa), Scott Curti (0000-0001-9065-8639, Northwestern University), S E Curtis (0000-0003-2584-1351, Northwestern University) |
| Year | 2023 |
| Volume | 18 |
| Issue | 3 |
| Pages | 196-226 |
| Publication date | 2023-11-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Animation (JOURNAL) |
| Journal identifiers | ISSN: 1746-8477 • E-ISSN: 1746-8485 |
| Publisher | SAGE Publications (PUBLISHER • US) |
| DOI | 10.1177/17468477231207613 |
| OpenAlex | W4389100757 |
| Language | EN |
| References cited | 42 |
This article defines and explores the history of ‘useful animation’. Animation has found frequent application as a powerful practical and conceptual tool in professional fields requiring a versatile instrument for a variety of representational needs, from science and medicine to education and advertising. Today, forms of useful animation populate our television news, social media and urban environments in ways that are no less consequential for their having become second nature. But how did we get here? This tradition is distinct from entertainment or art and its investigation requires a revision of existing animation history, prompting new research questions and methodologies. This article presents such a framework for further work in this field. In doing so, it has three main aims. First, the authors establish the intellectual context and consider the historiographic implications of prior research in this area. Second, they ask three key theoretical research questions that can guide the investigation of the history of useful animation: How did useful animation build upon existing graphic traditions? What were the professional and institutional contexts for useful animation and how did these develop? and What impact did animation have on professional fields and their understanding of the world? Finally, the authors present three case studies from the first decades of film history that illustrate how these questions can be answered, and they suggest methods and research resources available to scholars of useful animation. These address Jean Comandon’s public health films in post-WWI France, animated maps made by the Austro-German Institut für Kulturforschung in the inter-war period and the animated film Unemployment and Money made in Britain illustrating Michael Polanyi’s economic theories in the 1930s. This article provides a basis for future research into this topic
Animation · Archaeology · Art · Entertainment · German · Multimedia · Sociology · Visual arts · Computer Science · French Historical and Cultural Studies · Historical Gender and Feminism Studies · History · Visual Culture and Art Theory · Artificial Intelligence
Teachers and machines
More Heat than Light
The Essential Peirce, Volume 2
Operational Images
Germany's Wild East
Natural Images in Economic Thought
The Ever-Expanding Scope of Animation Historiography
Counter-Archive
Advertising Empire
What is visualisation
Embracing Allied Approaches to Public Health
Introduction on Displaying knowledge
Le petit feuilleton de la santé
Films of Fact
The Ambivalence of Ornament
Mass Politics and the Techniques of Leadership
| Citation velocity | historical |
|---|---|
| Highly cited | No |