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The Strangest Music in the World

Self-Supervised Creativity and Nostalgia for the Future in Robotic Rock Band “The Three Sirens”

Bibliographic Data

ID21974111
AuthorsSofian Audry (0000-0001-6621-6427, Université du Québec à Montréal, corresponding author), Victor Drouin-Trempe (0000-0002-3394-5698, Université du Québec à Montréal), Ola Siebert (Université du Québec à Montréal, corresponding author)
Year2022
Volume12
Issue1
Pages2
Publication date2022-12-23
Open AccessYes
TypeARTICLE
VenueArts (JOURNAL)
Journal identifiersISSN: 2076-0752 • E-ISSN: 2076-0752
PublisherMDPI AG (PUBLISHER • IT)
DOI10.3390/arts12010002
OpenAlexW4312172304
LanguageEN
References cited13

The emergence of deep learning since the mid-2010s and its successful application to creative activity challenges long-held anthropocentric conceptions of art and music, bringing back ideas about machine creativity that had been previously explored in the 20th century. Particularly, in the 1990s, some artists, composers, and musicians started working with machine learning and other adaptive computation systems. The work of Nicolas Baginsky is emblematic of that era. In 1992, he created the robot guitar Aglaopheme, which became the first performer of a self-learning robotic band developed throughout the 1990s, soon joined by the robot bass Peisinoe, the robot drum Thelxiepeia, and eventually other artificial agents, forming the autonomous robotic band The Three Sirens. In this review, we describe the technological, musical, and imaginative aspects of Baginsky’s robotic instruments. The unreal and behind-the-scenes story of the mythological three sirens is important in understanding how the robots are designed and what they (are) intend(ed) to do. In the context of artificial intelligence, the concept of seeking a surprising musical effect will push us to reimagine such concepts as musical creativity and improvisation within the algorithmic composition and provide opportunities to discuss nostalgia for the future music and live performance

Aesthetics · Art · Cognitive science · Computational Creativity · Creativity · Improvisation · Literature · Music and artificial intelligence · Musical · Musicality · Mythology · Performing arts · Robot · Visual arts · Advanced Memory and Neural Computing · Computer Science · History · Music and Audio Processing · Music Technology and Sound Studies · Psychology · Artificial Intelligence

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    Open Access•Nantheera Anantrasirichai, David Bull•Artificial Intelligence Review•2022

  • In the beginning

    Open Access•Sandra E Trehub•Musicae Scientiae•2010

  • Dreamscapes of Modernity

    Sheila Jasanoff, Sang-Hyun Kim•Dreamscapes of Modernity•2015

Highly citedNo

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