Psychometric Properties of the Nine-Item Korean Internet Gaming Disorder Scale
Short Form
Bibliographic Data
| ID | 22004045 |
|---|---|
| Authors | Bin‐Na Kim (0000-0003-2667-193X, Gachon University), Hyunsuk Ko (Korea Air Force Academy, corresponding author) |
| Year | 2020 |
| Volume | 23 |
| Issue | 12 |
| Pages | 854-859 |
| Publication date | 2020-12-01 |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Cyberpsychology Behavior and Social Networking (JOURNAL) |
| Journal identifiers | ISSN: 2152-2715 • E-ISSN: 2152-2723 |
| Publisher | SAGE Publications (PUBLISHER • US) |
| DOI | 10.1089/cyber.2020.0227 |
| PMID | 32960098 |
| OpenAlex | W3087378343 |
| Language | EN |
| Citations received | 2 |
| References cited | 40 |
The main objective of this study was to examine the psychometric properties of the Korean version of the Internet Gaming Disorder Scale—Short Form (K-IGDS9-SF), a brief self-report instrument developed to assess Internet gaming disorder (IGD) in accordance with the Diagnostic and Statistical Manual of Mental Disorders-5th edition criteria. A total of 594 Korean game users (average age = 23.5 years, 70.37 percent male) participated and completed questionnaires containing the K-IGDS9-SF and other measures for its validation. The K-IGDS9-SF showed good reliability (Cronbach's α = 0.86, composite reliability coefficient = 0.87). Consistent with previous studies, the K-IGDS9-SF demonstrated a single-factor structure in a confirmatory factor analysis. Moreover, the K-IGDS9-SF had significant associations with related variables (IGD, game playing variables, self-esteem, impulsivity, and loneliness) in the expected direction, supporting its concurrent, criterion, and convergent validity. Taken together, these results indicated that the K-IGDS9-SF has satisfactory psychometric properties, suggesting its utility as a unified robust instrument for studying IGD worldwide
Confirmatory factor analysis · Convergent validity · Cronbach's alpha · DSM-5 · Impulsivity · Internal consistency · Loneliness · Psychiatry · Psychometrics · Statistics · Structural equation modeling · Child Development and Digital Technology · Clinical Psychology · Impact of Technology on Adolescents · Mathematics · Psychology · Social Media and Politics
Diagnostic and Statistical Manual of Mental Disorders
Society and the Adolescent Self-Image
Internet Gaming Addiction
Psychometric Testing of Three Chinese Online-Related Addictive Behavior Instruments among Hong Kong University Students
Internet gaming disorder
Validation of the Internet Gaming Disorder Scale – Short-Form (IGDS9-SF) in an Italian-speaking sample
Screening and assessment tools for gaming disorder
Working towards an international consensus on criteria for assessing internet gaming disorder
Cutoff criteria for fit indexes in covariance structure analysis
A ‘components’ model of addiction within a biopsychosocial framework
Evaluating Structural Equation Models with Unobservable Variables and Measurement Error
An international consensus for assessing internet gaming disorder using the new DSM ‐5 approach
Measuring DSM-5 internet gaming disorder
Validation of the Ten-Item Internet Gaming Disorder Test (IGDT-10) and evaluation of the nine DSM-5 Internet Gaming Disorder criteria
Distinguishing addiction and high engagement in the context of online game playing
Korea's Online Gaming Empire
Spanish Validation of the Internet Gaming Disorder Scale–Short Form (IGDS9-SF)
Measurement Invariance of the Nine-Item Internet Gaming Disorder Scale (IGDS9-SF) Across Albania, USA, UK, and Italy
Measurement Invariance of the Internet Gaming Disorder Scale–Short-Form (IGDS9-SF) Between Australia, the USA, and the UK
Prevalence of Internet Gaming Disorder among Korean Adolescents and Associations with Non-psychotic Psychological Symptoms, and Physical Aggression
The revised Ucla Loneliness Scale
Alternative Ways of Assessing Model Fit
| Citations per year | 0.67 |
|---|---|
| Citation span | 2023 - 2023 (1) |
| Highly cited | No |