A non-immersive virtual reality serious game application for flood safety training
Bibliographic Data
| ID | 22029454 |
|---|---|
| Authors | Alessandro D’Amico (0000-0001-8518-1653, Marche Polytechnic University, corresponding author), Gabriele Bernardini (0000-0002-7381-4537, Marche Polytechnic University), Ruggiero Lovreglio (0000-0003-4596-7656, Massey University), Enrico Quagliarini (0000-0002-1091-8929, Marche Polytechnic University) |
| Year | 2023 |
| Volume | 96 |
| Pages | 103940 |
| Publication date | 2023-10-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | International Journal of Disaster Risk Reduction (JOURNAL) |
| Journal identifiers | ISSN: 2212-4209 |
| Publisher | Elsevier BV (PUBLISHER) |
| DOI | 10.1016/j.ijdrr.2023.103940 |
| OpenAlex | W4385688157 |
| Language | EN |
| Citations received | 7 |
| References cited | 45 |
Computer security · Exploit · Flood myth · Human–computer interaction · Preparedness · Virtual reality · Computer Science · Evacuation and Crowd Dynamics · Flood Risk Assessment and Management · Virtual Reality Applications and Impacts
Practice of Game Development Project-Based Learning Classes for Improving Disaster Management
Flood risk management in historic centres
Place-centred emerging technologies for disaster management
Immersion techniques. The Lisbon earthquake from a paper theatre (Augsburg, 1756) to the Quake Museum (Lisbon, 2022) passing through the Cyclorama (London, 1848)
Effect of contextual and dispositional variables on protective behaviours in the face of imminent risk, as analysed using the virtual simulation of a tsunami
Boosting urban community resilience to multi-hazard scenarios in open spaces
Serious Game Promotes the Cultural Transmission of Agricultural Heritage Mulberry-Dyke and Fishpond System
Cities and Flooding
Effects of Different Types of Virtual Reality Display on Presence and Learning in a Safety Training Scenario
An overview of serious games for disaster risk management – Prospects and limitations for informing actions to arrest increasing risk
An agent-based model to simulate inhabitants’ behavior during a flood event
Testing public interventions for flash flood evacuation through environmental and social cues
Instructional mechanisms in immersive virtual reality serious games
Smart adaptation activities and measures against urban flood disasters
How urban layout and pedestrian evacuation behaviours can influence flood risk assessment in riverine historic built environments
Self-efficacy
| Unique citing works | 7 |
|---|---|
| Citations per year | 2,33 |
| Citation span | 2023 - 2026 (4) |
| Citation velocity | current |
| Highly cited | No |
| Citation types | Neutral: 7 |