Exergames for falls prevention in sheltered homes
A feasibility study
Bibliographic Data
| ID | 22076785 |
|---|---|
| Authors | Emma Stanmore (0000-0002-4522-5292, Manchester Academic Health Science Centre, corresponding author), Charlotte Eost-Telling (0000-0002-9568-3195, Manchester Academic Health Science Centre), Wytske Meekes (0000-0002-7806-9871, Tilburg University), Kelly Banham (Wrightington, Wigan and Leigh NHS Foundation Trust), Jay Chillala (National Health Service), Bibhas Roy (National Health Service), Joseph Firth (0000-0002-0618-2752, Greater Manchester Mental Health NHS Foundation Trust) |
| Year | 2024 |
| Volume | 12 |
| Pages | 1344019-1344019 |
| Publication date | 2024-06-21 |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Frontiers in Public Health (JOURNAL) |
| Journal identifiers | ISSN: 2296-2565 • E-ISSN: 2296-2565 |
| Publisher | Frontiers Media SA (PUBLISHER • CH) |
| DOI | 10.3389/fpubh.2024.1344019 |
| PMID | 38975352 |
| OpenAlex | W4399900867 |
| Language | EN |
| Citations received | 1 |
| References cited | 33 |
Introduction: Falls prevention is a global priority given its substantial impact on older adults and cost to healthcare systems. Advances in telerehabilitation technology such as `exergaming' show potential for delivering accessible, engaging exercise programs for older adults. This study aimed to establish the feasibility, acceptability and usability of exergaming in sheltered housing. Methods: = 1 home 2, 12 participants) provided usual care for all, (physiotherapy prescribed strength and balance exercises and falls prevention advice) and a 6-week supervised exergaming programme (MIRA) offered 3 times per week to the intervention group only. At 6 weeks, feasibility, usability and acceptability outcomes were collected and analysed using descriptive statistics; qualitative focus groups with participants and interviews with staff were also completed and thematically analysed to elicit barriers and facilitators to usability and acceptability. Results: Mean exercise per week increased from 10.6 to 14.1 minutes in the control group and 9.6 to 36.8 minutes in the intervention group. All study processes and measures appeared feasible; 72% of those invited consented to taking part and 92% completed 6-week follow-up. Individual domains for the System Usability Scores (SUS) showed participants felt `very confident' using the system with support (70%), would `like to use exergames frequently' (50%) and found the system `easy to use' (90%). However, they also felt they `needed to learn a lot at the beginning' (40%) and would `need technical support' (70%) for independent use of the exergames. Mean overall SUS was 63 reflecting moderate usability for independent use. Qualitative data indicated exergames were well received and highlighted motivational and social aspects; costs and set up. Staff also felt exergaming complemented traditional care. Discussion: Our study contributes to the evidence guiding the use of exergames to deliver suitable falls prevention interventions for older adults within sheltered housing in community settings
Fall prevention · Injury prevention · Medical emergency · Physical activity · Physical medicine and rehabilitation · Poison control · Suicide prevention · Assistive Technology in Communication and Mobility · Balance, Gait, and Falls Prevention · Cerebral Palsy and Movement Disorders · Medicine
Interventions for preventing falls in older people living in the community
Exercise for preventing falls in older people living in the community
Older people's perspectives on participation in physical activity
World guidelines for falls prevention and management for older adults
Consort 2010 statement
The coming acceleration of global population ageing
Economic and social implications of aging societies
Reflecting on reflexive thematic analysis
| Citations per year | 0.5 |
|---|---|
| Citation span | 2024 - 2024 (1) |
| Highly cited | No |