A Learning-Embedded Attributed Petri Net to Optimize Student Learning in a Serious Game
Bibliographic Data
| ID | 22106937 |
|---|---|
| Authors | Joleen Liang (0000-0001-9145-8276, Macau University of Science and Technology), Ying Tang (0000-0002-1745-3685, Qingdao Academy of Intelligent Industries), Ryan Hare (0000-0003-3318-2034, Rowan University), Ben Wu (0009-0005-6260-8999, Rowan University), Fei‐yue Wang (0000-0001-9185-3989, Chinese Academy of Sciences) |
| Year | 2023 |
| Volume | 10 |
| Issue | 3 |
| Pages | 869-877 |
| Publication date | 2023-06-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | IEEE Transactions on Computational Social Systems (JOURNAL) |
| Journal identifiers | ISSN: 2329-924X • E-ISSN: 2373-7476 |
| Publisher | Institute of Electrical and Electronics Engineers (IEEE) (PUBLISHER) |
| DOI | 10.1109/tcss.2021.3132355 |
| OpenAlex | W4206538855 |
| Language | EN |
| Citations received | 2 |
| References cited | 31 |
Serious games (SGs) are a practice of growing importance due to their high potential as an educational tool for augmented learning. However, little effort has been devoted to address student learning optimization in an SG from a systematic point of view. This article tackles this challenge by developing a learning-embedded attribute Petri net (LAPN) model to represent game flow and student learning decision-makings. The dynamics of learner behaviors in game are then addressed through the incorporation of learning mechanisms (i.e., reinforcement learning (RL) and random forest classification) into the Petri net model for knowledge reasoning and learning. Finally, an algorithm based on LAPN is proposed, aiming to guide learners to achieve a faster and better solution to problem-solving in game. The benefit of the proposed model and algorithm is then demonstrated in the SG Gridlock
Distributed computing · Gridlock · Machine learning · Petri net · Reinforcement learning · Business Process Modeling and Analysis · Computer Science · Innovative Teaching and Learning Methods · Intelligent Tutoring Systems and Adaptive Learning · Artificial Intelligence
| Unique citing works | 2 |
|---|---|
| Citations per year | 0,67 |
| Citation span | 2023 - 2024 (2) |
| Citation velocity | recent |
| Highly cited | No |
| Citation types | Neutral: 2 |