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Skeleton-Based Action Recognition Using Multibranch Adaptive Graph Convolutional Network With Pose Refinement

Bibliographic Data

ID22106959
AuthorsLuefeng Chen (0000-0003-3571-7493, China University of Geosciences), Jiazhuo Li (0000-0002-5990-1407, China University of Geosciences), Min Li (0000-0002-1163-8961, China University of Geosciences), Min Wu (0009-0003-5926-7201, China University of Geosciences), Witold Pedrycz (0000-0002-9335-9930, University of Alberta), Kaoru Hirota (0000-0002-3059-348X, Tokyo Institute of Technology)
Year2025
Volume12
Issue6
Pages4689-4699
Publication date2025-12-01
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueIEEE Transactions on Computational Social Systems (JOURNAL)
Journal identifiersISSN: 2329-924X • E-ISSN: 2373-7476
PublisherInstitute of Electrical and Electronics Engineers (IEEE) (PUBLISHER)
DOI10.1109/tcss.2025.3566733
OpenAlexW4411019699
LanguageEN
References cited38

A multibranch adaptive graph convolutional network is proposed for human action recognition by combining graph convolutional networks (GCNs), adaptive learning, and multibranch feature extraction. Through the adaptive graph convolution module, this method can adaptively change parameters during the training process, thereby enhancing the flexibility of the model. Furthermore, the integration of shallow-level features (skeleton joints), with deep-level features including skeleton information, motion information, and motion difference information allows our model to capture both spatial and temporal dynamics of human actions, leading to a more comprehensive representation of human action features. The introduction of the spatio-temporal attention mechanism enables our model to focus on key frames and skeleton joints. The attitude correction module makes the input data to the network more reasonable and reduces the interference of noise. The inclusion of the adaptive mechanism makes the network no longer limited to the inherent physical connections, and the flexibility of the network is enhanced. The addition of second-order features makes the features of the skeletal data fully exploited. This attention mechanism enhances the discriminative ability of the model and improves its ability to recognize subtle variations and important cues in human actions. Through experiments on benchmark datasets, NTU-RGB-D and Kinetics-400, our method achieves significant improvements in action recognition performance compared with existing approaches. On the Kinetics-400 dataset, we achieved 36.5% and 59.6% recognition rates under the Top-1 and Top-5 evaluation metrics, respectively, which is an improvement of about 1% compared with the state-of-the-art method. On the NTU-RGB-D dataset, we achieved 95.8% and 89.4% recognition rates under the X-view and X-subject modes, respectively, with excellent results. These results validate the effectiveness of the multi-branch adaptive graph convolutional network for human action recognition tasks

Action Recognition · Combinatorics · Convolutional neural network · Graph · Graph theory · Anomaly Detection Techniques and Applications · Computer Science · Gait Recognition and Analysis · Human Pose and Action Recognition · Mathematics · Artificial Intelligence · Theoretical Computer Science

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