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Output–Input Ratio Maximization for Online Social Networks

Algorithms and Analyses

Bibliographic Data

ID22107948
AuthorsShengminjie Chen (0000-0001-9486-0674, University of Chinese Academy of Sciences), Wenguo Yang (0000-0002-8441-7334, University of Chinese Academy of Sciences), Yapu Zhang (0000-0001-5122-4854, Beijing University of Technology), Suixiang Gao (0000-0002-2934-5091, University of Chinese Academy of Sciences)
Year2023
Volume10
Issue3
Pages958-969
Publication date2023-06-01
Open AccessYes
TypeARTICLE
VenueIEEE Transactions on Computational Social Systems (JOURNAL)
Journal identifiersISSN: 2329-924X • E-ISSN: 2373-7476
PublisherInstitute of Electrical and Electronics Engineers (IEEE) (PUBLISHER)
DOI10.1109/tcss.2022.3151496
OpenAlexW4214835012
LanguageEN
References cited30

In the last few decades, profit maximization (PM), which is mainly considered for maximizing net profits, i.e., the difference between gain and cost, has been a prominent issue for online social networks (OSNs). However, the output-to-input ratio, which is an important metric in economics, is also worth studying for OSNs. In this article, we present a novel problem that considers the PM problem from the ratio of gain and cost, known as output-to-input ratio maximization (OIRM). Unfortunately, it is neither submodular nor supermodular. The hill-climbing greedy algorithm for solving this problem is a $1-e^{-(1-c_{g})}$ approximation algorithm, where $c_{g}$ is the curvature of the monotone submodular set function $g$ . To speed up the hill-climbing greedy algorithm, we propose the threshold decrease algorithm and prove that its approximation ratio is $1-e^{-(1-c_{g})^{2}}-\epsilon $ . In addition, based on the relationship between classical net PM and OIRM, the algorithms for solving PM can also solve OIRM. Finally, we evaluate the performance of our algorithms using massive experiments on real datasets. To the best of our knowledge, this is the first time to study the OIRM in viral marketing

Algorithm · Approximation algorithm · Arithmetic · Bounded function · Combinatorics · Discrete mathematics · Greedy algorithm · Mathematical optimization · Maximization · Notation · Submodular set function · Complexity and Algorithms in Graphs · Graphene research and applications · Mathematics · Mobile Crowdsensing and Crowdsourcing

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